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Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Wed Jan 31, 2018 9:08 am
by RockstarRaccoon
shadstarn wrote:i dont knkow if i am being a bratt here but is there a way to skip that awful ... no its not really awful its just tiring the intro to the game?

You mean the opening cutscenes to the episodes? Press the "use" key. (Default 'e')

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Wed Jan 31, 2018 11:05 am
by doomjedi
GAA1992 wrote:First of all, thanks a LOT.

You're welcome :)

...this is "my" original attempt at WSJ guards (minus pain):
http://www.mediafire.com/file/q299yok451jk9ls/8dirWSJ.rar

I am stuck at the SS soldiers due to some differences.

Again, did you check the SplitWolf art folder?
http://www.mediafire.com/file/kcdm4n44y4kn7pc/SplitWolf_sprites.rar
All classic Wolf3D guards are there.

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Wed Jan 31, 2018 2:04 pm
by Dr_Cosmobyte
Sorry, i haven't made myself clear. The SS soldier i am working on ain't the Classic Blue from wolf3D, but the WSJ original SS guard, with a SoD stripe over the chest/back and the red armband.

I downloaded SplitWolf before and it's very useful.

And I'll download your links as soon as i am home. :)

EDIT: Yes, those are the sprites i've tried working in. But thanks, in every way.

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Thu Feb 01, 2018 9:45 am
by Wiw
Are those sprites even public domain?

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Thu Feb 01, 2018 2:07 pm
by Dr_Cosmobyte
which ones?

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Thu Feb 01, 2018 6:23 pm
by Wiw
The SplitWolf ones.

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Thu Feb 01, 2018 6:32 pm
by armymen12002003
doomjedi wrote:
GAA1992 wrote:First of all, thanks a LOT.

You're welcome :)...this is "my" original attempt at WSJ guards (minus pain):
http://www.mediafire.com/file/q299yok451jk9ls/8dirWSJ.rar


Im liking these only thing that looks strange is the rifle guard the way he's holding the rifle obviously lol

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Thu Feb 01, 2018 7:05 pm
by Dr_Cosmobyte
Just for the sake of telling (sorry to BoA guys for de-reailing the thread), i am making my own rotations of the SS guards over a SoD basis by ArmanAhmadi, some bits by BigDaveHadSomeToo and some bits by DoomJedi.

I hope to post them as soon as i finish.

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Sun Feb 18, 2018 12:15 pm
by drako
Two days ago I downloaded BoA from GitHub. There is a bug in C1M1 - I can open the yellow door without the key.

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Sun Feb 18, 2018 12:22 pm
by AFADoomer
drako wrote:Two days ago I downloaded BoA from GitHub. There is a bug in C1M1 - I can open the yellow door without the key.


Thanks. Looks like an issue with some of my code changes in a recent commit (looks like all of the doors are affected, if not other things as well).

EDIT: Just committed a quick fix for this! Thanks for the report!

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Sun Feb 18, 2018 3:05 pm
by Tormentor667
Thanks for the report and thanks for the quick fix

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Sun Feb 18, 2018 10:36 pm
by drako
That fix was indeed quick. Thanks.

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Mon Mar 05, 2018 12:59 pm
by Tormentor667
The bad news first: The City of the Damned 3 most propably isn't going to happen ever.

The good news:
Image
...I found a way to include all my nifty ideas in another project ;)

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Mon Mar 05, 2018 1:37 pm
by Wiw
So it's like being merged into BoA?

Re: [Blade of Agony] New shots of Chapter 3 | p156

PostPosted: Mon Mar 05, 2018 3:16 pm
by Tormentor667
Ideas and concepts of it yes