I agree on both points.Thorir wrote:Heh. New-old mugface, I like it.
BTW I think green or grey uniformed soldiers would be better for Normandy.
[Wolfenstein: Blade of Agony] v3.1 released (p204)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- armymen12002003
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
- Slax
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
Man, open beta this sucka!
Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
Slax wrote:Man, open beta this sucka!
Pretty please?
- Captain J
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
wildweasel wrote:Well, considering the shovel was chosen for its ridiculousness and chiefly because it wasn't a knife, I wouldn't blame Torm if he wanted to swap it out for a more proper WW2 weapon. I mean, hell, it certainly looks like he's ditched the revolver.
and that's how i love knives, that's a small, normal and personal weapon than the bloody shovel.Peter Bark wrote:which is a shame because it looks cool and is really satisfying to use (especially on sneak attacks)... it's rare that a melee weapon has the right impact feeling, that one certainly does, I mean.. don't you just want to go around 'whacking' things with that shovel?cem26 wrote:can you make knife when we start the game? cuz showel its too weired for blazkowicz
- DenisBelmondo
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
if the ww-nazis content isn't final, i'd love to get some elbow grease going for the weapons and enemies.
Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
On the shovel thing, personally I love the shovel. I think it is an excellent and hugely satisfying weapon to use. CLANGGGGG!!!!!
However, if a top secret special forces division dropped me behind enemy lines in the middle of WWII armed with nothing but a shovel (or even a knife for that matter) I would have to ask some serious question when (if) I got home.
However, if a top secret special forces division dropped me behind enemy lines in the middle of WWII armed with nothing but a shovel (or even a knife for that matter) I would have to ask some serious question when (if) I got home.
- Tormentor667
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
@Cem - I already thought about a knife instead of the Fist (which would make sense in general), I will look for fitting sprites in the next few minutes.
@Peter Bark & Enjay - Exactly my tought, it's so damn satisfying to use the shovel That's why I keep it but not as a starting weapon.
@Peter Bark & Enjay - Exactly my tought, it's so damn satisfying to use the shovel That's why I keep it but not as a starting weapon.
- Captain J
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
the shovel is not so unlikable because it's unconventional, i guess. so why don't you adding the knife and shovel in a same slot? with some balances and differences, of course; knife can swing faster but lacks damage and shovel is opposite.
- Tormentor667
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
Exactly what I just did
- Ozymandias81
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
Just downloading GitHUB now...
Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
Slax wrote:Shovel knife.
Entrenching tool.
- Ozymandias81
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
I'm in. GLDefs back in action.Ozymandias81 wrote:Just downloading GitHUB now...
Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
Interested?
Nebelwerfer
Sandbags
Sandbags
Turret
Wood+Barbed wire
Nebelwerfer
Sandbags
Sandbags
Turret
Wood+Barbed wire
- Tormentor667
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Re: [WolfenDoom] Blade of Agony (even more gameplay footage)
This Is awesome and definitely useful, would you mind sharing these Enjay?