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Re: Doom: The Golden Souls 2

Posted: Thu Aug 03, 2017 4:26 pm
by kadu522
YOKO BLOCKS?!?!?!?

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Y U DO THIS?!?!?

Re: Doom: The Golden Souls 2

Posted: Thu Aug 10, 2017 1:42 am
by Batandy
What a starry night to have a curse...
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https://www.facebook.com/goldensouls2/p ... =3&theater

Re: Doom: The Golden Souls 2

Posted: Thu Aug 17, 2017 2:21 am
by Batandy
˙pɹᴉǝʍ ƃuᴉʇʇǝƃ sᴉ sᴉɥʇ 'ʞO
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https://www.facebook.com/goldensouls2/p ... =3&theater

Re: Doom: The Golden Souls 2

Posted: Thu Aug 17, 2017 3:56 am
by Captain J
Hope those ceiliings aren't some kind of insta-kill pits!

Re: Doom: The Golden Souls 2

Posted: Thu Aug 17, 2017 9:01 am
by Gez
For some reason I'm hearing this song when looking at the second screenshot.

Re: Doom: The Golden Souls 2

Posted: Fri Nov 10, 2017 10:53 am
by Batandy
World map update! Here's a wip shot of the UAC Headquarters that will feature tech/robo levels!
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Re: Doom: The Golden Souls 2

Posted: Fri Nov 10, 2017 12:52 pm
by Captain J
Finally. We missed the mechanical/tech level! That would make sense since Mario Odyssey came out, if you know what i mean.

Re: Doom: The Golden Souls 2

Posted: Fri Nov 17, 2017 9:45 am
by Batandy


Kept you waitin' huh? It's been a while, but you can now try a new DEMO of Golden Souls 2!

Try 3 NEW levels and two BRAND NEW weapons!
From the damp caves of Beautiful Bay, through the cold icicles of Rimy Residence, to the cozy skies of Strawberry Fields, there's plenty of content to give you a taste of the final release!

Download:

https://www.mediafire.com/file/cdjyga76 ... _Demo3.pk3

Tested with the official release of Gzdoom ( v3.2.1 )
https://zdoom.org/downloads

Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Posted: Fri Nov 17, 2017 11:43 am
by Captain J
THAT MUSIC!... Very good choice of music there, my friend! Gives me a tons of memories with Yoshi island tune.

Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Posted: Sat Nov 18, 2017 4:13 pm
by SamVision
You really need to make some of those projectiles more visible. I have a hard time dodging those hammers(?) and spikeballs because I don't see them coming at all.

Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Posted: Sat Nov 18, 2017 4:32 pm
by Scripten
I haven't played the newest demo, but some swooshing doppler effect sfx would also help.

Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Posted: Sun Nov 19, 2017 3:09 am
by Batandy
Don't worry, it's in my to do list

Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Posted: Sun Nov 19, 2017 2:30 pm
by juizzysquirt
One thing that's bugging me is those treasure chests, they're sometimes blocking me from getting all the coins because some are spawned behind them. Maybe make the chests non-solid after opening them? [/nitpick] :)

Very nice work so far, can't wait to see those tech levels!

Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Posted: Sun Dec 10, 2017 11:27 am
by Batandy
This one took a while, but MAP32 is now ready to be played! Time to work on World 7!
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https://www.facebook.com/goldensouls2/p ... =3&theater

Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Posted: Sun Dec 10, 2017 12:51 pm
by Captain J
Purple 'n Green forest with yellow torch... Heh, kind of my camping-place!