Devianteist wrote:On the subject of DevBuilds, which build will this require? I ask this because I haven't the money to acquire a graphics card that is compatible with GZDoom 2.x builds. edit; And I'm fairly sure there are a number of other people who lack them as well.
Batandy wrote:Devianteist wrote:On the subject of DevBuilds, which build will this require? I ask this because I haven't the money to acquire a graphics card that is compatible with GZDoom 2.x builds. edit; And I'm fairly sure there are a number of other people who lack them as well.
Well i tend to support the latest version avaiable. I can't guarantee support for the older version but the last non 2.x build should still work with my mod
MJ79 wrote:Why not ditch the weapons and let the player use vanilla ones, or better still their preferred weapon mods?
MJ79 wrote:Why not ditch the weapons and let the player use vanilla ones, or better still their preferred weapon mods?
MJ79 wrote:Why not ditch the weapons and let the player use vanilla ones, or better still their preferred weapon mods?
SamVision wrote:Kind of tired of the "pistol, shotgun, machine gun, rocket launcher, etc" lineup. I liked the first version, but I think you should take some more risks with the sequel, going as far as changing up some of the combat mechanics as well.
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