Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
SamVision
Posts: 2424
Joined: Tue Apr 13, 2010 4:47 pm
Location: Behind You

Re: DooM : The Golden Souls 2

Post by SamVision »

You can make the platforming as hard as you want if you add convenient teleportation, just have the player be teleported to the beginning of the sequence when they fail a platforming sequence.
User avatar
Batandy
Posts: 1274
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

SamVision wrote:You can make the platforming as hard as you want if you add convenient teleportation, just have the player be teleported to the beginning of the sequence when they fail a platforming sequence.
I don't like having teleports instead of deathpits, i feel like it would suit a jumpmaze mod, not Golden souls, besides it's always possible to quicksave if there's a hard platforming section ;P
User avatar
Batandy
Posts: 1274
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Image
This area gave me a really hard time, but it's finally done!
https://www.facebook.com/goldensouls2/p ... =3&theater
User avatar
Captain J
 
 
Posts: 16859
Joined: Tue Oct 02, 2012 2:20 am
Location: A Year old Pizza Box

Re: DooM : The Golden Souls 2

Post by Captain J »

Tropical! :D
User avatar
Batandy
Posts: 1274
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Golden Souls 2 Mapping Streaming
Want to see me map the new beach level? Want to check out all the new sweet stuff in action? Then follow my stream! (Link and date will be announced soon.

Help me out, please write here or on the facebook page ( https://www.facebook.com/goldensouls2/?fref=nf ) when you'd like to see the stream air, please write down the timezone too. I'll do my best to set it so that everyone can watch it.
User avatar
Batandy
Posts: 1274
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Image
New weapon! Meet the Cupid Mark 5!

https://www.facebook.com/goldensouls2/p ... =3&theater
User avatar
Captain J
 
 
Posts: 16859
Joined: Tue Oct 02, 2012 2:20 am
Location: A Year old Pizza Box

Re: DooM : The Golden Souls 2

Post by Captain J »

looks lovely! :wub:
User avatar
fluff
Posts: 40
Joined: Thu Apr 30, 2015 1:56 am

Re: DooM : The Golden Souls 2

Post by fluff »

Love gun? Cool. :P

I love the inclusion of new weapons, really helps round things off and make the wad feel unique compared to everything else.
User avatar
Batandy
Posts: 1274
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

-GOLDEN SOULS 2 STREAMING-
http://www.twitch.tv/battandi

Streaming TODAY at 4 PM CET ( UTC/GMT +1 hour )
Image
User avatar
Batandy
Posts: 1274
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Livestream is over, if you missed it you can watch it on Youtube!

User avatar
fluff
Posts: 40
Joined: Thu Apr 30, 2015 1:56 am

Re: DooM : The Golden Souls 2

Post by fluff »

Everything looks super promising and a clear improvement over the first, even unfinished. The levels seem to be slightly more complex this time around too which is nice and hearing that you intend on at least 32 maps is great!
User avatar
Batandy
Posts: 1274
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Yesterday during the stream i was saying that now that i'm working on the beach levels, i needed more underwater enemies.
Introducing squids! They are not hard to kill and they aren't particularly dangerous...
Image
...but they can blind you with their ink if you get hit by their projectiles, so be careful!
Image

https://www.facebook.com/goldensouls2/p ... =3&theater
User avatar
Ozymandias81
Posts: 2053
Joined: Thu Jul 04, 2013 8:01 am
Graphics Processor: nVidia with Vulkan support
Location: Mount Olympus, Mars

Re: DooM : The Golden Souls 2

Post by Ozymandias81 »

Batandy wrote:Yesterday during the stream i was saying that now that i'm working on the beach levels, i needed more underwater enemies.
Introducing squids! They are not hard to kill and they aren't particularly dangerous...
Image
...but they can blind you with their ink if you get hit by their projectiles, so be careful!
Image

https://www.facebook.com/goldensouls2/p ... =3&theater
A Mon "Calamari" vibe I see, The Force is strong with Him. :lol:

========================================= Explain that joke, please! =========================================
Mon Calamari

Calamaro
=========================================================================================================
User avatar
Clownman
Posts: 878
Joined: Fri Oct 07, 2011 6:35 pm
Location: USA

Re: DooM : The Golden Souls 2

Post by Clownman »

YOU'RE A KID YOU'RE A SQUID

...Sorry, I had to. :P
User avatar
Batandy
Posts: 1274
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Image
The latest map, Sunny Seaside, is really peculiar, while the other maps usually take 6 to 9 minutes to complete, this one can be completed really fast, but also really slow depending on your playstyle. The outdoor areas are huge, what will you do, will you take your time to kill every demon, or will you rush through them?

https://www.facebook.com/goldensouls2/p ... =3&theater

Return to “TCs, Full Games, and Other Projects”