Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- kadu522
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Re: Doom: The Golden Souls 2
YOKO BLOCKS?!?!?!?
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Y U DO THIS?!?!?
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Y U DO THIS?!?!?
- Captain J
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Re: Doom: The Golden Souls 2
Hope those ceiliings aren't some kind of insta-kill pits!
Re: Doom: The Golden Souls 2
For some reason I'm hearing this song when looking at the second screenshot.
Re: Doom: The Golden Souls 2
World map update! Here's a wip shot of the UAC Headquarters that will feature tech/robo levels!
- Captain J
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Re: Doom: The Golden Souls 2
Finally. We missed the mechanical/tech level! That would make sense since Mario Odyssey came out, if you know what i mean.
Re: Doom: The Golden Souls 2
Kept you waitin' huh? It's been a while, but you can now try a new DEMO of Golden Souls 2!
Try 3 NEW levels and two BRAND NEW weapons!
From the damp caves of Beautiful Bay, through the cold icicles of Rimy Residence, to the cozy skies of Strawberry Fields, there's plenty of content to give you a taste of the final release!
Download:
https://www.mediafire.com/file/cdjyga76 ... _Demo3.pk3
Tested with the official release of Gzdoom ( v3.2.1 )
https://zdoom.org/downloads
- Captain J
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
THAT MUSIC!... Very good choice of music there, my friend! Gives me a tons of memories with Yoshi island tune.
Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
You really need to make some of those projectiles more visible. I have a hard time dodging those hammers(?) and spikeballs because I don't see them coming at all.
Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
I haven't played the newest demo, but some swooshing doppler effect sfx would also help.
Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
Don't worry, it's in my to do list
- juizzysquirt
- Posts: 126
- Joined: Sun Jan 04, 2009 3:29 pm
- Location: Knee-Deep in L.A. Meltdown
Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
One thing that's bugging me is those treasure chests, they're sometimes blocking me from getting all the coins because some are spawned behind them. Maybe make the chests non-solid after opening them? [/nitpick]
Very nice work so far, can't wait to see those tech levels!
Very nice work so far, can't wait to see those tech levels!
Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
This one took a while, but MAP32 is now ready to be played! Time to work on World 7!
https://www.facebook.com/goldensouls2/p ... =3&theater
https://www.facebook.com/goldensouls2/p ... =3&theater
- Captain J
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- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
Purple 'n Green forest with yellow torch... Heh, kind of my camping-place!