Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4

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kadu522
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Re: Doom: The Golden Souls 2

Post by kadu522 »

YOKO BLOCKS?!?!?!?

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Y U DO THIS?!?!?
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Batandy
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Re: Doom: The Golden Souls 2

Post by Batandy »

What a starry night to have a curse...
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Batandy
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Re: Doom: The Golden Souls 2

Post by Batandy »

˙pɹᴉǝʍ ƃuᴉʇʇǝƃ sᴉ sᴉɥʇ 'ʞO
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Captain J
 
 
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Re: Doom: The Golden Souls 2

Post by Captain J »

Hope those ceiliings aren't some kind of insta-kill pits!
Gez
 
 
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Re: Doom: The Golden Souls 2

Post by Gez »

For some reason I'm hearing this song when looking at the second screenshot.
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Batandy
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Re: Doom: The Golden Souls 2

Post by Batandy »

World map update! Here's a wip shot of the UAC Headquarters that will feature tech/robo levels!
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Captain J
 
 
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Re: Doom: The Golden Souls 2

Post by Captain J »

Finally. We missed the mechanical/tech level! That would make sense since Mario Odyssey came out, if you know what i mean.
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Batandy
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Re: Doom: The Golden Souls 2

Post by Batandy »



Kept you waitin' huh? It's been a while, but you can now try a new DEMO of Golden Souls 2!

Try 3 NEW levels and two BRAND NEW weapons!
From the damp caves of Beautiful Bay, through the cold icicles of Rimy Residence, to the cozy skies of Strawberry Fields, there's plenty of content to give you a taste of the final release!

Download:

https://www.mediafire.com/file/cdjyga76 ... _Demo3.pk3

Tested with the official release of Gzdoom ( v3.2.1 )
https://zdoom.org/downloads
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Captain J
 
 
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Post by Captain J »

THAT MUSIC!... Very good choice of music there, my friend! Gives me a tons of memories with Yoshi island tune.
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SamVision
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Post by SamVision »

You really need to make some of those projectiles more visible. I have a hard time dodging those hammers(?) and spikeballs because I don't see them coming at all.
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Scripten
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Post by Scripten »

I haven't played the newest demo, but some swooshing doppler effect sfx would also help.
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Batandy
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Post by Batandy »

Don't worry, it's in my to do list
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juizzysquirt
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Post by juizzysquirt »

One thing that's bugging me is those treasure chests, they're sometimes blocking me from getting all the coins because some are spawned behind them. Maybe make the chests non-solid after opening them? [/nitpick] :)

Very nice work so far, can't wait to see those tech levels!
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Batandy
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Post by Batandy »

This one took a while, but MAP32 is now ready to be played! Time to work on World 7!
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Captain J
 
 
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]

Post by Captain J »

Purple 'n Green forest with yellow torch... Heh, kind of my camping-place!
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