Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
Demonic Den.
Is this the correct way to obtain the first coin?
Is this the correct way to obtain the first coin?
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
Yes.siealex wrote:Demonic Den.
Is this the correct way to obtain the first coin?
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
Demonic Den again. The exit switch has a wrong texture.
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
Noted, will be fixedsiealex wrote:Demonic Den again. The exit switch has a wrong texture.
- StroggVorbis
- Posts: 866
- Joined: Wed Nov 08, 2017 4:23 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Germany
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
IMHO the cowboy shotgun is OP even without the gold upgrade. It may be less accurate than the hunting shotgun, but a single shot does as much damage as the hunting shotgun altfire, or basically a vanilla SSG shot with half the ammo consumption. Would you mind adjusting its damage to match or even deal a bit less than the hunting shotgun? This would mimic the relationship between the Over & Under and the Autoshotgun of GS1. This mainly bugs me because there's so much ammo in the game that I never need to buy any and the cowboy shotgun outshines every other gun in the mod because of how much damage it deals vs. the ammo available for it, you could play through the whole of GS2 with it without ever having to switch to another weapon. Then again, this also applies to stock Doom 1 & 2. What do you think?
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
The Cowboy Shotgun is unreliable for open ended maps, since it's mostly a mid-low range weapon. You can't really snipe enemies with it (The hunting shotgun is a better solution), and if you have a tanky enemy shooting you from far away like a Revenant you're better off just using the Trumpetbuss or StarshooterDabbingSquidward wrote:IMHO the cowboy shotgun is OP even without the gold upgrade. It may be less accurate than the hunting shotgun, but a single shot does as much damage as the hunting shotgun altfire, or basically a vanilla SSG shot with half the ammo consumption. Would you mind adjusting its damage to match or even deal a bit less than the hunting shotgun? This would mimic the relationship between the Over & Under and the Autoshotgun of GS1. This mainly bugs me because there's so much ammo in the game that I never need to buy any and the cowboy shotgun outshines every other gun in the mod because of how much damage it deals vs. the ammo available for it, you could play through the whole of GS2 with it without ever having to switch to another weapon. Then again, this also applies to stock Doom 1 & 2. What do you think?
-
- Posts: 2
- Joined: Tue Dec 19, 2017 8:12 pm
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
How do I get rid of the iron gate in Arid Abode? The one in front of the yellow skull key door?
EDIT: And now I see the walkthrough link in the front page... Nevermind
EDIT: And now I see the walkthrough link in the front page... Nevermind
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
The best weapon for Revenants (and Super Revenants) is the Cupid Mark. The Cowboy Shotgun is the best for close battles with Cacodemons, Hell Knights (ordinary ones!), Sniffits, Arachnotrons. And even Hierophans, five good shots kill a Hierophan reliably.The Cowboy Shotgun is unreliable for open ended maps, since it's mostly a mid-low range weapon. You can't really snipe enemies with it (The hunting shotgun is a better solution), and if you have a tanky enemy shooting you from far away like a Revenant you're better off just using the Trumpetbuss or Starshooter
PS, the best weapon for very far sniping on early episodes is the Assault Gun. But you need to make frequent single shots, not continuous shooting. It's a well-known Doom engine bug: the first shot from any hitscan gun is perfectly precise.
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
The best weapon for everything is the star whip when you're at 100% health.
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
Even against Lantern Ghosts?The best weapon for everything is the star whip when you're at 100% health.
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
When all else fails, use Trumpetbuss(no also use it in enough distance).
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
Before anything, let me be clear that I absolutely HATE platforming in my FPSs. But anyways, after achieving 100% the game I had this feeling when I finish a game and I'm comfortable with it, just like if I had a hell of a ride. Congrats on delivering tons and tons of quality content, which probably took me like 12+ hours to finish, and thanks for getting so many grins out of me with all the throwback gimmicks from older games. Good job!
(My FPS are still tanking down like crazy in a couple levels like said on an earlier post btw)
(My FPS are still tanking down like crazy in a couple levels like said on an earlier post btw)
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
Yeah, Judging by your videos' descriptions I think the message's pretty clearpagb666 wrote:Before anything, let me be clear that I absolutely HATE platforming in my FPSs.
But seriously, yeah, that's what i wanted to achieve. I've tried to make people experience the same feelings of wonder I had when i received my copy of Mario Sunshine after school, back in the day. So it gives me joy to hear this.pagb666 wrote:But anyways, after achieving 100% the game I had this feeling when I finish a game and I'm comfortable with it, just like if I had a hell of a ride. Congrats on delivering tons and tons of quality content, which probably took me like 12+ hours to finish, and thanks for getting so many grins out of me with all the throwback gimmicks from older games. Good job!
(My FPS are still tanking down like crazy in a couple levels like said on an earlier post btw)
Your walkthrough will also be very valuable, as promised i've posted it in the first page so everyone can check it out.
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
You delivered, sir... You deliveredBatandy wrote:But seriously, yeah, that's what i wanted to achieve. I've tried to make people experience the same feelings of wonder I had when i received my copy of Mario Sunshine after school, back in the day. So it gives me joy to hear this.
- RichterBelmont12
- Posts: 25
- Joined: Wed Jun 07, 2017 11:55 am
- Location: Armpit of the USA
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.3
I've Honestly felt happy while playing this mod. Its my all time favorite mod out there thank you for making this wonderful mod.Batandy wrote:But seriously, yeah, that's what i wanted to achieve. I've tried to make people experience the same feelings of wonder I had when i received my copy of Mario Sunshine after school, back in the day. So it gives me joy to hear this.
Your walkthrough will also be very valuable, as promised i've posted it in the first page so everyone can check it out.
Also the Grand Finale of my Let's Play of this Mod is tomorrow.
Golden Souls are with in us all.