Then...you're in the wrong thread. viewtopic.php?f=4&t=15005shadstarn wrote:i would love a similar mod but not mario happy style .. seroius but like with worlds and coins and depth and maybe RPG ... something similar
Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- wildweasel
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
- Captain J
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
This place looks absolutely strange and interesting... Seems like they're in the belly of the beast!
- luigiman0640
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
Loving the face lift of it so far! It's enough to be fresh yet familiar. It was a pleasure to map up something for this amazing mod and I can't wait to see the finished product!
- Captain J
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
Industrial zone looks so amazing with just-for-looks backyard! Probably the place where holds something great.
- QuakedoomNukem Cz
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
That looks amazing. Literally, I picture a DKC cameo somewhere in the map. Also, on the unrelated note, musically, I imagine these songs to be played in this level
Spoiler:
Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
Sneak peek!
Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
01001000 01100101 01110010 01100101 00100111 01110011 00100000 01001101 01000001 01010000 00110011 00111000 00100000 00100010 01000010 01101001 01101110 01100001 01110010 01111001 00100000 01000010 01100001 01110011 01110100 01101001 01101111 01101110 00100010 00100001
https://www.facebook.com/goldensouls2/p ... &ref=notif
https://www.facebook.com/goldensouls2/p ... &ref=notif
- Captain J
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
N0000000 WA11111111 :O
- luigiman0640
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Re: Doom: The Golden Souls 2 [DEMO 3 OUT!]
Heck, looks like you gotta update your simulation drivers,
Re: Doom: The Golden Souls 2
Mission Status
As you might know, Golden Souls 2 now rocks 38 completed maps, which is a bit more than the standard 32-map megawad.
Currently i'm working on the final area and boss of MAP38, the seventh castle, and will soon start working on World 8 "Hell", the last world. Yep, that's it, end of the line, only 5 more levels left to make.
There's still plenty of work to be done though, after those levels i'll have to go back and finish some secret levels left behind, rework some of the earlier levels so they fit better with the rest, add some small bonus areas and complete the Soaring Comet Difficulty.
Regardless, at this point i'm aware of the time required to complete these tasks, which brings me to the next point:
ETA
Yes, i still can't give you an exact release date, but i know that i will be able to finish the mod this summer. The wait's almost over!
I would have never expected to work on this mod for 3 years, the original plan was to release it in 2016 so i'm a bit overdue, but it will be worth it. Thank you so much for the support!
As you might know, Golden Souls 2 now rocks 38 completed maps, which is a bit more than the standard 32-map megawad.
Currently i'm working on the final area and boss of MAP38, the seventh castle, and will soon start working on World 8 "Hell", the last world. Yep, that's it, end of the line, only 5 more levels left to make.
There's still plenty of work to be done though, after those levels i'll have to go back and finish some secret levels left behind, rework some of the earlier levels so they fit better with the rest, add some small bonus areas and complete the Soaring Comet Difficulty.
Regardless, at this point i'm aware of the time required to complete these tasks, which brings me to the next point:
ETA
Yes, i still can't give you an exact release date, but i know that i will be able to finish the mod this summer. The wait's almost over!
I would have never expected to work on this mod for 3 years, the original plan was to release it in 2016 so i'm a bit overdue, but it will be worth it. Thank you so much for the support!
- Randumb
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Re: Doom: The Golden Souls 2 | ETA: THIS SUMMER | p55
Let's-a kick some butt!
- Captain J
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Re: Doom: The Golden Souls 2 | ETA: THIS SUMMER | p55
Doomguy in Swim Suit... Hope nobody picks on him just because he's showing his actually-existing nipples. Heh.
Anyway keep up the good starry work there, Batandy!
Anyway keep up the good starry work there, Batandy!