Re: (wip) Ashes 2063 TC - THREAD EVACUATION
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Re: Ashes 2063 TC - Thread migration soon.
Nice, glad to see some news, those features look awesome. Can't wait to pimp my guns™
I'm very excited for more Ashes 2063.
I'm very excited for more Ashes 2063.
Re: Ashes 2063 TC - Thread migration soon.
I just realized that the only thing you seem to be using is the id tech engine. Witch is open source. There is a game called freedoom phase one and two, why dont you release this as a standalone game, that doesn't need doom wads?
- MonoculusRift
- Posts: 23
- Joined: Thu Aug 01, 2019 12:07 pm
- Location: The People's Republic of Romanistan
Re: Ashes 2063 TC - Thread migration soon.
I just tried it out with freedoom phase 2. It works fine. What's the problem here? They DID release it as a mod that doesn't need doom wads.ickda wrote:I just realized that the only thing you seem to be using is the id tech engine. Witch is open source. There is a game called freedoom phase one and two, why dont you release this as a standalone game, that doesn't need doom wads?
- Caligari87
- Admin
- Posts: 6174
- Joined: Thu Feb 26, 2004 3:02 pm
- Preferred Pronouns: He/Him
- Contact:
Re: Re: Ashes 2063 TC - Thread migration soon.
I guess the distinction would be making Ashes an IWAD unto itself so it doesn't need even FreeDoom. Wouldn't be too hard.
Re: Re: Ashes 2063 TC - Thread migration soon.
I would buy a Steam version of Ashes 2063 in a heartbeat, and copies for my friends, even if it was also available for free.
Re: Ashes 2063 TC - Thread migration soon.
Do you guys have a twitter or is this the place to look for updates?
Re: Ashes 2063 TC - Thread migration soon.
To my knowledge, this is the place to go for Ashes info and updates right now.Thankyou wrote:Do you guys have a twitter or is this the place to look for updates?
Though, my Twitter is always free to follow and I do on the occasion post something Ashes related. Sometimes. @Primeval
Re: Re: Ashes 2063 TC - Thread migration soon.
Hello
I got little problem with Boot Knife. Knife still stays in hand after using and i must click on keyboard for weapon i want
How fix that?
Sorry for bad english but this is not my native language
I got little problem with Boot Knife. Knife still stays in hand after using and i must click on keyboard for weapon i want
How fix that?
Sorry for bad english but this is not my native language
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: Re: Ashes 2063 TC - Thread migration soon.
Strange. I recently played it and never happened before. The knife usually goes back after you use it once or more. Update your GZDoom to v4.3.3, perhaps?
- Vostyok
- Posts: 1666
- Joined: Sat Jan 17, 2015 8:54 am
- Preferred Pronouns: No Preference
- Location: Discord: Vostyok#3164
- Contact:
Re: Re: Ashes 2063 TC - Defcon 4.
I haven't seen this problem yet. Might be related to an older version, although the new build I'm working on limits the bootknife to an altfire function built in to each weapon, rather than a hacky completely separate weapon it uses in the release build.
I'll have to add this to the "stuff to put in the remastered edition" list.
Oh, this thread isn't dead yet, either. I'm stuck working on some spriting stuff and sound work, bit boring but whatever, but I am still working away.
I'll have to add this to the "stuff to put in the remastered edition" list.
Oh, this thread isn't dead yet, either. I'm stuck working on some spriting stuff and sound work, bit boring but whatever, but I am still working away.
Spoiler:
- YukesVonFaust
- Posts: 1342
- Joined: Mon Feb 09, 2015 9:00 am
- Location: in an undisclosed location that is the philippines
Re: (wip) Ashes 2063 TC - Defcon4.
A fresh coat of Post-Apocalyptic paint! nice work also.
Re: (wip) Ashes 2063 TC - Defcon4.
Holy shit those screenshots look amazing, Vostyok!!!!
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: (wip) Ashes 2063 TC - Defcon4.
You improved the weapon sprite, i see. And am i seeing a bayonet on that shotgun? Brilliant!!
Re: (wip) Ashes 2063 TC - Defcon4.
@Vostyok, please don't make those new weapons secret, please don't!
- Vostyok
- Posts: 1666
- Joined: Sat Jan 17, 2015 8:54 am
- Preferred Pronouns: No Preference
- Location: Discord: Vostyok#3164
- Contact:
Re: (wip) Ashes 2063 TC - Defcon4.
Haha, don't worry. People who like to get all the secrets will find some of this stuff a little quicker, but everyone will have the full arsenal by the end of the episode.
I might add a super secret surprise though, but it won't be anything vastly different than what you'll already have.
I might add a super secret surprise though, but it won't be anything vastly different than what you'll already have.