Hocusdoom RELEASED (/idgames pending)

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Hetdegon
Posts: 319
Joined: Sat Oct 30, 2004 12:55 pm
Graphics Processor: nVidia with Vulkan support
Location: Chireiden

Re: Hocus Doom

Post by Hetdegon »

Nice update. I like the new conversation background and the font tweaks, and having a proper fullscreen HUD is really a good thing.
Hoping those timefreeze changes come in, it would improve the effect a lot, and I am also waiting for them to happen.
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ravage
Posts: 288
Joined: Wed Sep 03, 2003 9:30 pm

Re: Hocus Doom

Post by ravage »

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I'm not dead, I swear. Working on map06 and obliterating lightning shits and whatnot. Actually, I've spent more work on bugfixes and revising features than mapping lately, so at least something's getting done.
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Captain J
 
 
Posts: 16776
Joined: Tue Oct 02, 2012 2:20 am
Discord: DiscussJ#3128
Location: A Year old Pizza Box

Re: Hocus Doom

Post by Captain J »

well, finally even more progress!
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Nash
 
 
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Twitch ID: nashmuhandes
Github ID: nashmuhandes
Location: Kuala Lumpur, Malaysia

Re: Hocus Doom

Post by Nash »

Can anything be done about those planar-looking clouds/skyboxes? I feel like I'm looking at a square sky sometimes...
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ravage
Posts: 288
Joined: Wed Sep 03, 2003 9:30 pm

Re: Hocus Doom

Post by ravage »

Nash wrote:Can anything be done about those planar-looking clouds/skyboxes? I feel like I'm looking at a square sky sometimes...
They're circular and they're skies from the original game. Not much I can do about them.
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Theshooter7
Posts: 456
Joined: Sun Mar 05, 2006 6:44 pm

Re: Hocus Doom

Post by Theshooter7 »

Oh my god it's like my childhood all over again! The nostalgia is too much.

I'm very excited for this!
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LostSkull
Posts: 797
Joined: Thu Sep 26, 2013 1:58 pm

Re: Hocus Doom

Post by LostSkull »

Two of my favorite games as a kid in one? Is it christmas already? :D
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Doom Juan
Posts: 417
Joined: Sun Sep 02, 2012 2:36 pm

Re: Hocus Doom

Post by Doom Juan »

I keep getting the following error message when I try and load this:
Execution could not continue.

1 errors while parsing DECORATE scripts
I've tried it on three computers now... :?
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Captain J
 
 
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Discord: DiscussJ#3128
Location: A Year old Pizza Box

Re: Hocus Doom

Post by Captain J »

check the gzdoom's version that you're running, if that's oldest,it can't run this wad due to it's new scripts.
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Doom Juan
Posts: 417
Joined: Sun Sep 02, 2012 2:36 pm

Re: Hocus Doom

Post by Doom Juan »

Captain J wrote:check the gzdoom's version that you're running, if that's oldest,it can't run this wad due to it's new scripts.
Well I'm using this version:

http://www.osnanet.de/c.oelckers/gzdoom/download.html

Seems to be the latest... still no joy :?
Gez
 
 
Posts: 17635
Joined: Fri Jul 06, 2007 3:22 pm

Re: Hocus Doom

Post by Gez »

Doom Juan wrote:http://www.osnanet.de/c.oelckers/gzdoom/download.html

Seems to be the latest... still no joy :?
"Seems" only. It's a very old version. Go here for newer official versions, or here for development builds.
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Doom Juan
Posts: 417
Joined: Sun Sep 02, 2012 2:36 pm

Re: Hocus Doom

Post by Doom Juan »

Gez wrote:
Doom Juan wrote:http://www.osnanet.de/c.oelckers/gzdoom/download.html

Seems to be the latest... still no joy :?
"Seems" only. It's a very old version. Go here for newer official versions, or here for development builds.
:D Cheers :D
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ravage
Posts: 288
Joined: Wed Sep 03, 2003 9:30 pm

Re: Hocus Doom

Post by ravage »

Thought I'd update for a change. Three months is a bit too quiet.
Current playable demo for 08-05-2014
Mp3 versions of music

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Captain J
 
 
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Discord: DiscussJ#3128
Location: A Year old Pizza Box

Re: Hocus Doom

Post by Captain J »

awesome and radical light effects there! among with the texture, it's so beautiful to see!
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Tormentor667
Posts: 13458
Joined: Wed Jul 16, 2003 3:52 am
Location: Germany

Re: Hocus Doom

Post by Tormentor667 »

Want - now!

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