ravage wrote:So I've noticed a major issue as of gzdoom 4.2.4. The block models seem to be rendering incorrectly and I don't know why. This doesn't seem to happen with other models, but I'm not sure?
skdursh wrote:ravage wrote:So I've noticed a major issue as of gzdoom 4.2.4. The block models seem to be rendering incorrectly and I don't know why. This doesn't seem to happen with other models, but I'm not sure?
Have you tested it with 4.2.4a or any of the dev builds? I'm currently using 4.2.4a and was planning on playing through your TC soon, so just wondering if I'll need to downgrade to 3.8.1 or something.
Solaela wrote:I have yet to play this but I saw Gman's review and saw the Jazz levels and I have one thing to say. You gotta do a jazz TC. The bits I DID see from it made it look amazingI agree with what he said how it'd make a good argument for why jazz would have made a amazing FPS. If you put that attention to detail to just a bonus? Imagine how cool a full scale TC would be.
NightFright wrote:Spoiler:
/* used */ HOCUS_WIZCHAT_36 = "The healing potions are piled together in just one room!";
SEQ_SCRN_E4M9OUTERDOOR2 = "You are ready now!";
Return to TCs, Full Games, and Other Projects
Users browsing this forum: Cyclone-Sama, undeadmonk354 and 8 guests