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Re: Hocus Doom

Posted: Sun May 17, 2015 1:47 am
by Gez
Save at the beginning of the level.

Re: Hocus Doom

Posted: Sun May 17, 2015 2:21 am
by fluff
I mentioned that I'm aware of being able to do that before but that it just felt cheaty to savescum for it; I wouldn't feel right abusing saves for that purpose personally (I know, silly videogame morals), so I was wondering if ravage supported the idea of re-doing a level that you weren't happy with.

Re: Hocus Doom

Posted: Sun May 17, 2015 2:26 am
by Captain J
Add some checkpoints to each maps, maybe? Classic arcade games always did that. Not sure about the original one, though.

Re: Hocus Doom

Posted: Sun May 17, 2015 2:40 am
by Disc Primitive
Hocus Pocus never had any checkpoints. If you died you had to start from the beginning of the level. No holding hands here.

Re: Hocus Doom

Posted: Sun May 17, 2015 6:57 pm
by ravage
CyberMan wrote:http://prntscr.com/75s5gj - there's my problem.
Hocusdoom requires GL mode for true color, 3d slopes, models, and various other GZdoom-only features. That's why it runs in GZdoom.

Re: Hocus Doom

Posted: Tue May 19, 2015 4:55 am
by Doom Juan
Played Hocus Doom last night with a group of friends on a widescreen TV: excellent fun, and fun to watch!

Re: Hocus Doom

Posted: Tue May 19, 2015 7:58 am
by ibm5155
This is a great creative mod, keep it up update :D
EDIT:And please, play this mod in opengl not software!!!

Re: Hocus Doom

Posted: Tue May 19, 2015 8:33 am
by Kizoky
No matter how I look at it, It still amazes me. Keep up the hard work! :D

Re: Hocus Doom

Posted: Wed May 20, 2015 12:33 pm
by Tormentor667
Everytime I play that again, I have to admit how brilliant and true to the original this mod is. I already said that I was a huge fan of Hocus Pocus in the nineties and I am so damn impressed, how perfect the atmosphere and gameplay got catched.

By the way, I would pay you for doing the same with Monster Bash :D

Re: Hocus Doom

Posted: Wed May 20, 2015 1:01 pm
by Disc Primitive
Tormentor667 wrote:By the way, I would pay you for doing the same with Monster Bash :D
Aw shit, yeah! :wub:

Re: Hocus Doom

Posted: Wed May 20, 2015 1:13 pm
by Captain J
ahh yeah, monster bash. i do remember that game too, it had a child-friendly gores and violence!

anyway i think someone already managed to make a mod about it on wolfenstein 3d long years ago.

Re: Hocus Doom

Posted: Wed May 20, 2015 1:23 pm
by Disc Primitive
Monster Bash was so awesome. Why I still haven't bought it on GOG is beyond me. Hell, I'm gonna solve that problem right now.

Re: Hocus Doom

Posted: Wed May 20, 2015 8:46 pm
by ravage
Tormentor667 wrote:By the way, I would pay you for doing the same with Monster Bash :D
You know, I never really got into playing that game.

Re: Hocus Doom

Posted: Wed May 20, 2015 8:57 pm
by SyntherAugustus
Damn, Torm, you just reminded me of that oldie!

Re: Hocus Doom

Posted: Thu May 21, 2015 1:21 am
by Tormentor667
ravage wrote:You know, I never really got into playing that game.
It's never too late to play an awesome classic ;)
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