[WIP] DoomCraft - Minecraft in ZDoom!

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: [WIP] DoomCraft - Minecraft in ZDoom!

Postby ibm5155 » Mon Mar 24, 2014 5:07 am

uhm, it sounds like this:http://www.mediafire.com/download/xjucgvlmdpa4mdu/Minecraft+-+Things+Generator.pk3
But I always was lazzy to finish my build generatod :B
User avatar
ibm5155
Just Spooky
 
Joined: 20 Jul 2011

Re: [WIP] DoomCraft - Minecraft in ZDoom!

Postby The Zombie Killer » Wed Mar 26, 2014 5:54 am

Just posting to say that this project isn't dead.
I've had some issues with my laptop's hard drive so I've been unable to work on anything as of late.

I've decided to go down the "premade map" route.

@ibm5155
That looks pretty cool, I'm not sure if it was working properly on my end (unknown actors in map), but from what I saw, it was pretty cool
User avatar
The Zombie Killer
King of the Kangaroos
 
Joined: 14 Jul 2011
Location: Gold Coast, Queensland, Australia
Discord: Zombie#1795

Re: [WIP] DoomCraft - Minecraft in ZDoom!

Postby Lisac_the_fox » Wed Mar 26, 2014 6:48 am

The Zombie Killer wrote:Just posting to say that this project isn't dead.
I've had some issues with my laptop's hard drive so I've been unable to work on anything as of late.

I've decided to go down the "premade map" route.

Ok, because this is my favorite project! I will be glad to make the premade maps!
User avatar
Lisac_the_fox
 
Joined: 18 Oct 2013
Location: In front of hell, looking down into the deep red abyss.

Re: [WIP] DoomCraft - Minecraft in ZDoom!

Postby ibm5155 » Sat Mar 29, 2014 1:06 pm

The Zombie Killer wrote:Just posting to say that this project isn't dead.
I've had some issues with my laptop's hard drive so I've been unable to work on anything as of late.

I've decided to go down the "premade map" route.

@ibm5155
That looks pretty cool, I'm not sure if it was working properly on my end (unknown actors in map), but from what I saw, it was pretty cool


Yes there's a missing actor on start, but on first map the map itself will generate the houses and other things from where you crossed...
and map 2 you can build cubes by altfiring some weapons...

the idea was to make things on vanilla maps, it would be something like that human ghost on minecraft (i miss the name but if i remember he could create houses, put fire on you,...)
User avatar
ibm5155
Just Spooky
 
Joined: 20 Jul 2011

Previous

Return to TCs, Full Games, and Other Projects

Who is online

Users browsing this forum: No registered users and 6 guests