[NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Thread

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Re: Aliens: The Ultimate Doom [Special Edition]

Postby Deimos Anomaly » Tue May 07, 2019 8:02 am

Espilonarge wrote:
On another note, it's been almost a year since this video was put up. Any news on what's going on with the map? Been hankering to slaughter some xenos.



This map has been on development all time regardless my inactivity on forums and such. My "Aliens TC" project is healthy and going forward! But it is a very big and complicated TC to make alone so it will take some more time until it sees the light, though I'm planning to release a public demo soon.

I also want to take this comment to state that Kontra Kommando and I have no relation with each other neither our TCs/Mods except some stuff we shared years ago. He only used my map to make a YouTube video and we talked to make a project together until he dissapeared and ceased communication like on LV-426 :roll:

Now that I have taken my time to explain this it will be a good idea to update my thread with some news. Best regards!
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Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th

Postby Payload4367 » Fri Jun 14, 2019 3:38 pm

(DEMO RELEASE) ALIENS: ERADICATION

DOWNLOAD: http://www.mediafire.com/file/a2fj2old4 ... O.zip/file

IWAD: DOOM2
TESTED WITH: GZDOOM 3.7.2, GZDOOM 3.2.4
SINGLE PLAYER (adding multiplayer at a later time)

Play as 4 different classes, each with it's own story, starting inventory, gameplay, item/monster placement and more! (press F1 in-game for more info)
Enemies and items are placed in the traditional manner instead of random spawners allowing players to learn and develop winning strategies.

The Aliens have risen again on planetoid LV426 at Weyland/Yutani corporation's best kept secret...A second colony! They still want the creature for research.

MANY WAYS TO PLAY:
Spoiler:

HOW TO PLAY:
Spoiler:

KNOWN ISSUES:
Spoiler:

TESTING:
Spoiler:

CREDITS:
Spoiler:
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Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th

Postby GAA1992 » Fri Jun 14, 2019 9:12 pm

I don't know if i am the only one experiencing this issue, but barrels are counting as enemies. You must explode them to get 100%.
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Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th

Postby Payload4367 » Sat Jun 15, 2019 5:51 am

Ugh, you are right. I'll fix it and update the file. Thanks.
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Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th

Postby Kontra Kommando » Thu Aug 22, 2019 8:26 am

New demo for Aliens: Eradication is on moddb:

https://www.moddb.com/mods/aliens-the-u ... ion-demov2
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Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th

Postby Rex705 » Fri Aug 23, 2019 1:12 pm

Any chance of getting the weapons and aliens as a standalone mod some day?
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Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th

Postby armymen12002003 » Fri Aug 23, 2019 1:19 pm

Rex705 wrote:Any chance of getting the weapons and aliens as a standalone mod some day?


That would be the aliens ultimate doom mod.
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Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th

Postby Rex705 » Fri Aug 23, 2019 6:49 pm

armymen12002003 wrote:That would be the aliens ultimate doom mod.


That only works for one chapter of Doom 1.
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