T-Style: DITM (More LVL 3 Screenshots on Page 3)

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: T-Style: Demons in the Mist (LVL 1 Public Alpha DL)

Postby LostSkull » Mon Mar 17, 2014 6:20 am

I'll try it once I get home :D
User avatar
LostSkull
Banned User
 
Joined: 26 Sep 2013

T-Style: DITM (Level 2 Screenshots)

Postby FireSeraphim » Sat Mar 22, 2014 2:55 pm

Spoiler: Level 2 Screenshots

Just to let you know this thing is still kickin'.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (Level 2 Screenshots)

Postby jmickle » Mon Mar 24, 2014 4:49 am

It'd be nice to have a dark outline/shadow on those numbers, so they stand out more from the backround.
jmickle
 
Joined: 19 Feb 2014

Re: T-Style: DITM (Level 2 Screenshots)

Postby PWNERX » Mon Mar 31, 2014 7:00 pm

Youavto finish this...and then do T2-Style!
PWNERX
 
Joined: 03 Aug 2013

T-Style: DITM (More Level 2 Screenshots)

Postby FireSeraphim » Tue Apr 01, 2014 9:40 pm

Spoiler:
Some more screenshots of level two (Lemme reassure you that this is not an April Fool's joke. I hate that holiday and I wish whoever invented it would burn in the deepest fires of Hell itself)
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (More Level 2 Screenshots)

Postby FireSeraphim » Fri Apr 04, 2014 12:31 am

Spoiler: even more screenshots of level 2
Just some more screenshots.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (More Level 2 Screenshots)

Postby FireSeraphim » Tue Apr 15, 2014 9:17 am

Spoiler: yet more level 2 screenshots

I'm still working on this.

Image
And here's an in-editor screenshot (sans fog) of the latest area I have been working on slowly for the last week or so.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (More Level 2 Screenshots)

Postby TiberiumSoul » Tue Apr 15, 2014 6:30 pm

As a proud owner of an n64 and Turok 1-3 cartridges I can say that you are my favorite person on this forum. Ever.
User avatar
TiberiumSoul
The Lost Soul that stumbled into a patch of tiberium crystals
 
Joined: 20 Jan 2012
Location: My Computer...
Discord: 2012
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Legacy GZDoom)

Re: T-Style: DITM (Not dead yet)

Postby FireSeraphim » Thu Jun 05, 2014 9:03 pm

Spoiler: "not quite dead yet"

But I digress, I will admit that I need some assistance with certain aspects of this project. Here is a list of things that I need to do and some things I need criticisms on before I can release the next public alpha of this project.
  • I need some alpha testers and gameplay critics. My current concerns is the weapons "feel" and balance. Especially the Grenade launcher and the tweaks I did to the Chaingun. My concern with the former is that despite my best efforts the grenade launcher somehow feels weak and unpolished. My concerns with the latter is that the Chaingun might be OP.
  • I am also concerned that I may be putting too many health bonus pickups throughout the levels so far.
  • I still need to finish Level Two, but I need some play testers to play through it for singleplayer and co-op balancing purposes.
If anyone wishes to assist me, please don't hesitate to PM me. Even If I do have a bad habit of hesitating on certain things.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (Will be resuming work on this soon)

Postby FireSeraphim » Sun Oct 18, 2015 2:14 pm

I suppose it's been quite some time but I do intend to resume work on both "Serious Sam - The Exhumed Encounter" and "T-Style: Demons in the Mist" soon. My point from my previous post still stands:

  • I need some alpha testers and gameplay critics. My current concerns is the weapons "feel" and balance. Especially the Grenade launcher and the tweaks I did to the Chaingun. My concern with the former is that despite my best efforts the Grenade Launcher somehow feels weak and unpolished. My concerns with the latter is that the Chaingun might be OP. I'm probably going to be completely overhauling the Grenade Launcher and the Chaingun. Dunno yet.
  • I am also concerned that I may be putting too many health bonus pickups throughout the levels so far. I have the beginnings of a solution
    but I need to think about how I go about implementing some more.
  • I still need to finish Level Two, but I need some play testers to play through it for singleplayer and co-op balancing purposes.

If anyone wishes to assist me, please don't hesitate to PM me. Even If I do have a bad habit of hesitating on certain things.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (New Public Alpha, Level 2 is Done!)

Postby FireSeraphim » Tue Dec 08, 2015 1:54 am

A new public alpha of T-Style is ready to be downloaded and all. Feel free to critique my handiwork so far, I'll be starting work on Level 3 soon. Check the end of the OP for the download link.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (Updated DL, fixes a few bugs)

Postby FireSeraphim » Thu Dec 10, 2015 4:49 am

Well I went ahead a fixed a few small bugs I didn't notice when I initially uploaded the second public alpha. You can find the updated download link in the opening post.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (Level 3 Preview Screenshots)

Postby FireSeraphim » Sat Dec 12, 2015 1:09 am

Spoiler:

A preview of the beginning area of Level 3: "The Lost City Revisited". I kinda decided to not change it all that much in comparison to it's inspiration. that opening area is just so nicely iconic, but I will be remixing it as I go along. :D
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: T-Style: DITM (More LVL 3 Screenshots on Page 3)

Postby FireSeraphim » Fri Dec 25, 2015 10:42 pm

Spoiler:

More Screenshots of Level 3. Please feel free to comment and critique it. Work on Level 3 has been kinda going a wee bit slow, especially since designing urban areas is kinda not my strong suit but I think I'm improving.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

T-Style: DITM (Even More LVL 3 Screenshots on Page 3)

Postby FireSeraphim » Sat Dec 26, 2015 3:22 pm

Spoiler:

It's beginning to look a little better by my standards. I suppose I'll post this in the "What are you working on" thread.
User avatar
FireSeraphim
Verified Professional Vampire Hunter
 
Joined: 18 Nov 2010
Discord: FireSeraphim #9061

PreviousNext

Return to TCs, Full Games, and Other Projects

Who is online

Users browsing this forum: wildweasel and 7 guests