AvP 2.0 - JDREDALERT's Edition WIP Is Out For Testing !!

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Re: (WIP) Predator Beta 3(Poll removed)

Postby Endless123 » Thu Feb 06, 2014 4:16 pm

I decided to release the Beta 3 today

See first post for details and the download link
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Re: (WIP) Predator Beta 3(Poll removed)

Postby Endless123 » Fri Feb 07, 2014 1:59 am

After Kontra Kommando brought to my attention an "cannot continue" error in the console while loading and after digging the matter a bit i found out that some features i'm using in the "MyPlayer" file are only present in the dev version of GZDoom 34b71ba and above. Sorry for the inconvenient.
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Re: (WIP) Predator Beta 4

Postby Endless123 » Mon Feb 10, 2014 6:21 am

Beta 4 is out

More details on changes and download link in the first post.
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Re: (WIP) Predator Beta 5

Postby Endless123 » Tue Feb 11, 2014 1:11 pm

Beta 5 is now out

As always see the first post for more details.
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Re: (WIP) Predator Beta 6

Postby Endless123 » Thu Feb 13, 2014 11:02 pm

Beta 6 is out

See the first post for a list of changes and the download link
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Re: (WIP) Predator Beta 6

Postby Kontra Kommando » Fri Feb 14, 2014 5:14 am

I can't wait to play Beta 6! I enjoy witnessing the evolution of the WAD :D
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Re: (WIP) Predator Beta 6

Postby Endless123 » Fri Feb 14, 2014 9:44 am

I must say your Xenomorphs really add more fun and originality to my mod :D
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Re: (WIP) Predator Beta 6

Postby Kontra Kommando » Fri Feb 14, 2014 10:29 am

Endless123 wrote:I must say your Xenomorphs really add more fun and originality to my mod :D



Thanks a lot, I can't wait to make the Warrior Xeno
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Re: (WIP) Predator Beta 6

Postby Endless123 » Fri Feb 14, 2014 10:35 am

Me too but don't forget to take a rest once in awhile :P
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Re: (WIP) Predator Beta 6

Postby Kontra Kommando » Fri Feb 14, 2014 10:37 am

Endless123 wrote:Me too but don't forget to take a rest once in awhile :P


Certainly! :lol: I plan to resume my work on Monday.
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Re: (WIP) Predator Beta 6

Postby Endless123 » Fri Feb 14, 2014 2:54 pm

Project progress

Things that will be changes In Beta 7

A credits page will be added (actually already done but not included in Beta 6 but will be in Beta 7)
The cloak will drain energy while in use and auto de-cloak once reach 0
To balance things a bit more the energy cost to use the Plasma Caster will be reduced greatly mostly because of the cloak draining energy while in use

Those changes are to be more like the original AvP and AvP2 games by FOX where the cloak drains the Predator's energy while in use.

More to come for Beta 7

WHEN? I don't know it depends on a few things but i'd say it will be somewhere in the next 2 weeks.
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Re: (WIP) Predator Beta 7

Postby Endless123 » Sun Feb 16, 2014 8:38 am

I decided to release this one earlier to give Kontra Kommando all the time he needs to complete his work on his xenomorphs (i don't want him to think i'm only waiting for him to release something, putting too much pressure on him in the process and i don't want that. )

So now Beta 7 is out :D

See first post for more info and the download link :)
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Re: (WIP) Predator Beta 7

Postby Endless123 » Tue Feb 18, 2014 6:19 am

Time for a progress update

I'm working on a custom thermal vision like the Predator in the AvP games and here is the result so far

Spoiler:


A managed to get a scanner-like crosshair that shows only when a target is present in the line of sight of the player to confirm the shot. If the player is not under the Hunter's Moon effect it will also prevent him from shooting if there is nothing under the crosshair. However this restriction is bypassed while under the Hunter's Moon effect and the player can shoot at will as long as there is energy left.

Here how it looks like
Spoiler:


Those changes will be included in the next release (somewhere between tomorrow and Friday 28th)

Please note the the custom crosshairs i included in this mod have an offset only for my mod's weapon and if used as it is or if another crosshair is used the aim won't be accurate that's why i recommend using one of the 2 custom croshairs i made so the aim will be accurate instead of being off target.
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Re: (WIP) Predator Beta 7

Postby LostSkull » Tue Feb 18, 2014 7:43 am

Oh wow, this looks rather cool tbh
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Re: (WIP) Predator Beta 7

Postby Endless123 » Tue Feb 18, 2014 9:22 am

LostSkull wrote:Oh wow, this looks rather cool tbh



Thanks :)

I trying my best to make this mod a good one.
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