Urban Brawl: Dead of Winter

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Re: Urban Brawl: Dead of Winter

Postby Crudux Cruo » Thu Jan 09, 2014 12:00 am

I love the fact that you released new content, however... IT WAS SOOO SHORT :( also, it had none of the interactivity of normal action doom 2. loved the shotgun though. please tell me there's more!
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Re: Urban Brawl: Dead of Winter

Postby ibm5155 » Sat Jan 11, 2014 8:18 am

WOW I DONT belive on what I see :O Ads on zdoom forum really? ¬¬

anyway, WOW I DONT belive, u back *__*, is it opengl friendly? :S
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Re: Urban Brawl: Dead of Winter

Postby TheMightyHeracross » Sat Jan 11, 2014 8:27 am

Ads? I see no ads.
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Re: Urban Brawl: Dead of Winter

Postby Gez » Sat Jan 11, 2014 8:40 am

I see ADs: Action Dooms.
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Re: Urban Brawl: Dead of Winter

Postby ibm5155 » Sat Jan 11, 2014 9:13 am

oh, some software installed here who put ads everywhere at zdoom forum '-' (you know, that installer who comes with thousants of extra softwares and you need to press the right button to not install they :s)
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Re: Urban Brawl: Dead of Winter

Postby HavoX » Sat Jan 11, 2014 10:01 am

TheMightyHeracross wrote:Ads? I see no ads.

Same here.

ibm5155, that sounds like a case of adware or spyware. Did you try running an anti-spyware app such as Malwarebytes Anti-Malware? You can also try immunizizing your system with Spybot S&D (the immunization doesn't support Chrome however) and SpywareBlaster.
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Re: Urban Brawl: Dead of Winter

Postby niculinux » Thu Jan 23, 2014 4:20 am

Please Dear Sir Scuba Steve, any screenshots? Or better yet, videos?
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Re: Urban Brawl: Dead of Winter

Postby Scuba Steve » Thu Jan 23, 2014 6:00 pm

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Re: Urban Brawl: Dead of Winter

Postby Captain J » Sun Jan 26, 2014 2:15 am

i played it first time, maybe it was so short also too many scoring items. but shotgun, dozen of ninjas and hockey puck forgives it a lot.

and i hope you're on fire again sometimes, somedays, someyears.
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Re: Urban Brawl: Dead of Winter

Postby NantoCodd » Sun Jan 26, 2014 8:18 am

Any plan to implement addon weapons to the original levels? I love that hockey stick.
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Re: Urban Brawl: Dead of Winter

Postby Princess Viscra Maelstrom » Fri Jan 31, 2014 8:04 pm

the new version of Urban Brawl seems to behave oddly.

Spoiler:


it outputs this line when you get the pistol, and doesn't go away, even overriding other subtitles as you come by them.
after a while, it starts to output random subtitles from the game:

Spoiler:


if you choose not to have subtitles, you won't get this issue, but as a non-native speaker of English, it's hard for me to follow up with the game without having text to read.
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Re: Urban Brawl: Dead of Winter

Postby Scuba Steve » Sun Feb 02, 2014 8:44 am

And you're running it with zdoom 2.7.1?

ugh.. I thought Isle and I fixed the problem.
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Re: Urban Brawl: Dead of Winter

Postby Princess Viscra Maelstrom » Sun Feb 02, 2014 9:49 am

i'm actually using a SVN version of GZDoom (G1.9pre-406 to be exact), so it might just be cuz of me using a GZDoom SVN, or?
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Re: Urban Brawl: Dead of Winter

Postby Captain J » Sun Feb 02, 2014 10:00 am

action doom always had that problem but zdoom nor older one or latest one, though. and speaking of gzdoom, in the top floor of the phylex building, the background spins around together with chopper.

i'm pretty sure i found that glitch when i was played action doom 2 first time...on gzdoom, and it's still happens.
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Re: Urban Brawl: Dead of Winter

Postby Princess Viscra Maelstrom » Sun Feb 02, 2014 10:10 am

i was aware of there gonna be visual glitches when using OpenGL mode (is there a way to force software mode to be used with one IWAD?), but the subtitle bug doesn't strike to me as something GZDoom-exclusive.
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