Foreign Operations (Not a serious wad) - Episode 1 released
Posted: Thu Dec 26, 2013 2:55 pm
by Guardsoul
After 5 years of pure laziness hard work we are happy to announce that episode 1 of this project has been completed. Like the previous release, this is not a serious wad due to the theme of the mod but we hope it still provides lots of fun to the players.
Features:
12 maps (2 of those are secret maps)
Redesigned weapons with new attacks
50 achievements so players can feel rewarded for their heroic actions
An incredible amount of varied monsters to fight
Unfortunatelly this mod it´s in Spanish since we still have to work on the language file but while we do that you can start playing it.
It´s been a long time without releasing a project, but today that will change. This time I bring you a project that some guys, we have been developing: Foreign Operations 1.7 (Not a serious wad).
As the name says, dont think you are gonna see anything serious here (but that doesnt mean that its easy!). Lets see whats included:
- 60 chanllenging maps divided in 5 episodes (10 regular levels and 2 secret ones per episode) WARNING: THIS IS A DEMO VERSION, SO THERE WILL BE ONLY 5 MAPS
- Tons of new funny monsters
- Big amount of totally new weapons to kill those annoying monsters
- Lots of achievement to unlock!
The project was originally made in Spanish but I also translate it into English. Im sorry if there is something that I forgot to translate apart from the voice acting
Re: Foreign Operations 1.7 (Not a serious wad) DEMO
Posted: Thu Dec 26, 2013 5:07 pm
by Failure
I'm gonna fap with this.
Re: Foreign Operations 1.7 (Not a serious wad) DEMO
Posted: Thu Dec 26, 2013 10:47 pm
by grouchbag
I like this a lot.Very nice looking.Good luck on it!
Re: Foreign Operations 1.7 (Not a serious wad) DEMO
Posted: Fri Dec 27, 2013 2:48 am
by Enjay
This is a curious mod. Some of the mapping is excellent. However, and I know it's meant to be "not a serious wad", the enemies really detract from it IMO. It seems a shame to have these nice maps populated by what feels like a horde of enemies placed there by a novelty enemy randomizer mod. There is nothing particularly wrong with any of the enemies. It's just that they seem to be a random assortment of things with no real theme that have just been thrown in there to give the player something to fight.
Re: Foreign Operations 1.7 (Not a serious wad) DEMO
Posted: Fri Dec 27, 2013 6:14 am
by grouchbag
Have to agree with Enjay.But the wad itself is pretty good,and I enjoyed it.Looking forward to the finished wad.
Re: Foreign Operations 1.7 (Not a serious wad) DEMO
Posted: Fri Dec 27, 2013 7:32 am
by Guardsoul
Glad to see that you liked it. I´ll talk with the rest of the team about the enemies and see if we reach somewhere.
The maps are really amazing, but still has some flaws and issues; Always runs out of ammo, spitting sputum is almost useless and the languages are literally all spanish, like you said.
Captain J wrote:The maps are really amazing, but still has some flaws and issues; Always runs out of ammo, spitting sputum is almost useless and the languages are literally all spanish, like you said.
And... What is this weapon?! XD
Screenshot_Doom_20160831_230728.png
(Had to censor it.)
All enemies have a specific weakness that must be exploited with the correct weapon, for example all kind of mechanic enemies are vulnerable to the emerald wand. Have in mind that some of the items you pick up are stored in your inventory until you use them.