
So here we go:
I´m using Resources from other people. The purpose of this is to look into their creations and learn from them.
The other reason is, that I want to make a new PK3, but I am all alone and I can´t do it all on my own.
The result: Use what you can find from others to save time and mix them in a SINFUL way. Otherwise I would sit on this project for years...
I already started changing things, like:
using ONLY my own Textures,
creating my OWN ACS Scripts and DECORATE,
Music is taken from other games BUT there are ALSO some done by myself,
Maps are generally self-done.
But this file is developing parallel to my modding skills. And there´s much to learn.
Current status: 17.01.2014:
new Damage Types: "Shotgun" and "Sawed"
enable/disable gore blood by choosing whether the "Blood.pk3" is loaded or not. This mod is a modified KetchupTest.pk3 where I choose by myself, how monsters Spawn blood when hit or shot into pieces. When not used, alt death states are still there, but without additional blood splatters.
Imp has three different death animations. The fourth appears only when hit by Shotgun projectiles and ONLY in close range.
Demon has a special animation when cut into pieces by chainsaw. Right and left arms can be ripped out by shotgun fire ONLY when demon is close enough to the player . Otherwise original death state is used.
Cacodemon has death states for being killed with shotgun projectiles and gets his head blasted into pieces when in close range.
Food machines offer food when being activated by linedef and via Script. They offer food without limit, but health is limited to 200 health points. when you reached 200, picking up food will have no effect anymore....
Some areas will be in classic "Resident Evil" camera view, especially when a secret or a riddle is in the area. Sometimes only to create a special atmosphere.
Game will provide Messages like "There´s nothing special in here" or "This Food machine could be useful...."
Monsters are not only placed to be killed, they also help to increase some atmospheric moments. Also be sure, that not every dead monster is definitely dead.....