Prime Target Mod for DOOM Release BETA V1.1

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trevor0402
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Prime Target Mod for DOOM Release BETA V1.1

Post by trevor0402 »



http://www.mediafire.com/?1f67pyfkkwrxjmj

Video Description:
Weapons:
1: Knife ("PrimeKnife")
2: Beretta ("PrimeBeretta")
3: Shotgun ("PrimeShotgun")
4: UZI ("PrimeUZI")
5: Missile Launcher ("PrimeMissileLauncher")
6: Flame Thrower ("PrimeFlameThrower")
7: Plasma Pistol ("PlasmaPistol")

Enemies: Credit goes to WildWeasel for the Enemy sounds and decorate.
Shotgun Thug ("WWTShotgunGuy")
CIA Pistol Thug ("WWTPistolThug")
S.W.A.T Thug ("WWTSwatGuy")
Player:
Sprites Finished by me. (I put the legs and the body together)
Gibs.
Flamethrower Death.
Plasma Pistol Death.
Menu:
M_DOOM (Replaced with the Prime Target Logo.)
TITLEPIC (Replaced with the Prime Target menu background)

Enjoy!

P.S If you want to test the Flamethrower Death and the Plasma Pistol Death use this command "Summon PrimeTarget" PrimeTarget = Player. lol :lol:
It won't damage you at all it just plays as a bot that does not do anything.
Last edited by trevor0402 on Thu Oct 17, 2013 9:47 pm, edited 2 times in total.
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Jimmy
 
 
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Re: Prime Target Mod for DOOM

Post by Jimmy »

Most interesting! Those are some damn pretty sprites. :D
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SoloSpaghetti
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Re: Prime Target Mod for DOOM

Post by SoloSpaghetti »

If you try to scale the pistol down, it will be perfect! :)
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trevor0402
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by trevor0402 »

Here is the Player w/Green Pants if you want to change colors.
Image
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Jimmy
 
 
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by Jimmy »

A lot of those weapons take up close to 50% of the screen. I think it's okay in this instance to sacrifice a bit of on-screen sprite in order to make them not gameplay-ruiningly intrusive. Just shift their sprites' Y offsets down by 10 or 20 (or 50) pixels.
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trevor0402
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by trevor0402 »

How do i do the Y offsets and X offsets on a weapon?
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justin_see
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by justin_see »

twinkle.png
twinkle.png (9.61 KiB) Viewed 5299 times
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trevor0402
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by trevor0402 »

http://www.mediafire.com/?s482na681rq2xmg
Prime Target Mod for DOOM BETA V1.2
Updates:
Player Pain, Death, Oof Sounds
Re-Recorded Weapon Sounds
New Flamethrower and Rocket Launcher sound.
New Ammo Pickups
Enemies - BETA V1.1 had no damage when the enemy shoots you. BETA V1.2 Added Enemy Damage.
Pushed Down Weapons (Requested by Jimmy).
New Ricochet Sound
Footstep Sound (Unused).

P.S The death sound was a pain in the ass to rip!
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wolf00
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by wolf00 »

can you please add manaul reload function for betty ? [this loking litle interesting,only one weapon in mod have reload other's not]
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trevor0402
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by trevor0402 »

I just realised that the death sound i had had a sound in it so i have a new one that has no sounds in it.
Download the attachment for the NEW sound.
Attachments
NEW Prime Target Death Sound.zip
(176.58 KiB) Downloaded 81 times
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trevor0402
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by trevor0402 »

Wolf00 i am making the wad just like the original game. Prime Target only has a reload for the Beretta so i not going to make it not like the actual Prime Target by adding reload functions to all the weapons.
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trevor0402
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by trevor0402 »

Can anyone help with this HUD?
Attachments
STBAR.png
STBAR.png (5.11 KiB) Viewed 5237 times
Failure
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Re: Prime Target Mod for DOOM Release BETA V1.1

Post by Failure »

Some of the guns cover part of the vision, try to put them a bit down and it will be okay.
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xBRYAN2000x
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Prime Target Mod Website by Me

Post by xBRYAN2000x »

NOTE : I,m not stealing Trevor0402's Mod. Im part of his Development and im a Tester

Anyways. I made my site with Google Sites

Come Take a Closer Look at it
P.S its Under Construction
Fusion 47 Games Official Site

Plus Good News He made his first HUD
Image
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wildweasel
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Re: Prime Target Mod Website by Me

Post by wildweasel »

Um, if you're part of his development, you don't need your own thread. I'm merging this into Trevor's for now.
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