Mayhem Mansion (V1.40) Even more fixes, huzzah!

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Re: Mayhem Mansion (V1.40)

Postby Darsycho » Sat Feb 26, 2022 1:48 pm

Still to this day I find more things to fix, there's been a fuckton of updates since this last post, so heres a list of all the changes since then!

Spoiler: previous version changes


And now, I just released a new version with even MORE fixes!

Spoiler: 1.40 changes!


https://darsycho.itch.io/mayhem-mansion
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Darsycho
IT'S A NON-STOP DISCO BET YOU IT'S NABISCO BET YOU DIDN'T KNOW.
 
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Re: Mayhem Mansion (V1.40) Even more fixes, huzzah!

Postby Fikilili » Tue Apr 19, 2022 2:36 pm

Sorry to be much of a bummer, but I encountered a problem with the HUD on the GZDoom. It's off centered. It's all weird to look at. Got any idea how to fix that or am I supposed to play this with ZDoom only?
Fikilili
 
Joined: 16 Mar 2022
Graphics Processor: nVidia (Modern GZDoom)

Re: Mayhem Mansion (V1.40) Even more fixes, huzzah!

Postby Darsycho » Tue Apr 19, 2022 9:53 pm

Yeah it's something I noticed, people commenting bout it and seeing it messed up in a youtube video, from what I can tell it's only an issue with GZDoom. Works fine with ZDoom and LZDoom, and fixing it for GZDoom messes it up for ZDoom and LZDoom. So I ain't really sure how to fix it aside from making a separate version, or just suggesting you use the fullscreen hud instead.
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IT'S A NON-STOP DISCO BET YOU IT'S NABISCO BET YOU DIDN'T KNOW.
 
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