[ZDCMP2] RC1 released (yay, it's not mordeth'd)

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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Gez » Sun Mar 24, 2013 11:19 am

Nope.

Spoiler:
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Princess Viscra Maelstrom » Sun Mar 24, 2013 12:04 pm

hah. what a goddamn genius i am. it's THE one place i had totally overlooked in there.
although,
Spoiler:
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Blue Shadow » Sun Mar 24, 2013 1:40 pm

Viscra Maelstrom wrote:
Spoiler:

Spoiler:
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby CaptainToenail » Sun Mar 24, 2013 3:00 pm

Nah, ShadesMaster just put it there to look cool. I think it originates from a WIP Eriance monster.
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby ShadesMaster » Mon Mar 25, 2013 9:21 am

Yep, that is correct - I didn't have time at that time to create some other reference, so I cropped that from the 'Enormous' and stuck it in!
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Steve1664 » Fri Apr 19, 2013 7:42 pm

Wow. I just finished the map, and I'm not gonna lie: This was some of the best damn pure Doom action I've experienced in a while, cheap platforming stuff at the end notwithstanding.

Nothing more needs to be said other than fantastic job everybody, and thanks for all the hard work!
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Max Dickings » Sat Apr 20, 2013 12:24 am

Your file could not be found. Please check the download link.


D:

Been google'ing the hell out of the filename, can't seem to find it anywhere it.

Or its very likely I'm an idiot. >_>
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby PFL » Sat Apr 20, 2013 3:40 am

Max Dickings wrote:
Your file could not be found. Please check the download link.


D:

Been google'ing the hell out of the filename, can't seem to find it anywhere it.

Or its very likely I'm an idiot. >_>


You decide :mrgreen:

There's this viewtopic.php?f=19&t=28589

Surprisingly, the download doesn't seem to be available at Realm667. And this one here is dead. Maybe in fixing bug mode again ?
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby TiberiumSoul » Sat May 25, 2013 8:25 pm

after finally being able to complete this I encountered a small bug with abaddon when he spawned he seemed to have gotten telefragged by something
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Ed the Bat » Sat May 25, 2013 8:28 pm

TiberiumSoul wrote:after finally being able to complete this I encountered a small bug with abaddon when he spawned he seemed to have gotten telefragged by something

viewtopic.php?f=19&t=35269&start=90#p672783
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Sokoro » Tue Jul 16, 2013 7:57 am

I loved ZDCMP back in the day when I first played it. I did not have much experience with zdoom, decorate and scripting at that time, so the experience was extraordinary for me.
I am surely going to try this when it gets finished, thanks for making it.

Well now... 2/32.. so you have only 30 more levels to go, then you can re-release it as as epic full-megawad which will be remembered for century :)
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Biff » Sat Jul 27, 2013 9:53 pm

Not sure where I should post this note so starting here...

Recently downloaded zdcmp2 and am very impressed. I looked at the .pk3 contents and saw that there are three backup wad files in addition to the active zdcmp2.wad file. These probably add 10 MB to the already large file and I was wondering if these should have been removed. I did so myself with Winzip and everything seemed to work as before. Just sayin'...
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Xaser » Sat Jul 27, 2013 10:29 pm

Oy vey! There's some goofball who works on the .pk3 by dumping its entire contents into a folder, which admittedly is because DB2 won't edit .pk3's. Trouble is, said person forgets to clean out the folder before release or between betas, leading to fun situations like a certain redundant deleted monster resource suddenly returning without any warning. :P
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby oODemonologistOo » Tue Sep 24, 2013 7:46 pm

I hate to bring an old thread but, can anyone upload this to somewhere? Drdteam is down.
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Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)

Postby Blue Shadow » Tue Sep 24, 2013 8:26 pm

This is not the same as the one in the OP, but a later revision of the RC1:

viewtopic.php?p=681334#p681334
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