GooberMan wrote:Yep. GZDoom 1.7.0 here. I can't find any reference to LEVEL01 in your MAPINFO, but the map name is "The Earth Base" according to the intermission screen if that means anything.
The Earth Base is the first level of "No Rest for the Living", it's really wierd...Are you playing with the Doom 3 BFG edition of doom? Else, something in the latest version of gzdoom must be screwed. I've tested the mod with an older version of gzdoom and it never gave me this problem
Captain Ventris wrote:The platforming is, as expected with Doom, fiddly, and can get frustrating. I suggest screwing with Doomguy's jump height and friction to make it feel better, and so you can actually stick to platforms. *And other stuff*
I've noticed that something's different between the jumping on gzdoom and the jumping on zandronum, in gzdoom it looks like you get "slowed down" when you jump, while in zandronum, you keep the same friction, that makes it way easier to control your player on these maps.
Since i've mapped and tested the mod mostly on Zandronum, i'd recommend to play the mod on it instead of Gzdoom, while i try to fix this issue