Even so, playing through as the Artificer, full ammo + 3 of each of the items still feels as too little ammo, considering the amounts of punishment most monsters can take, along with their elemental resistances; I'd recommend perhaps allowing 5 of these, rather than 3.
Yeah, i was not sure of that but since you think it too.. i will update this.
On that same note, have you considered a "sell item" feature, to make some extra gold? Thing is that as the Artificer, and other classes too, there're many items that don't really see a lot of use, being able to get some dosh for them would be quite convenient.
Yes, this is on its way! i think of that since a while but i didnt worked yet on the script.
It will probably be added before the next beta.
Another situation I encountered: Black chickens no longer seem to spawn in the Abandoned Land, I had to use a console command to make one appear, to get its egg.
It is because they are no longer on the abandoned land.. i should do something in the game so you know where to search for them.
Sorry for that, they are in the wood of the witch now, not far from the entrance of the crystallised water tunnel.
In Dry Beach, the fight against the Elder Maulotaur becomes unnecessarily bothersome because once the boss does his dash attack, he never stops sliding over the ground, rendering him invulnerable but still able to attack, and forcing the player to chase after him. I wonder if it's intentional, or a bug of sorts?
It is not intentional.. i don't know why he do that, i should investigate on this.
I've noticed that long ago but every time i forgot about it.
the Artificer is lots of fun. For his sprite, by the way, maybe consider one of those vagabond types that are around Mortila? They seem ah... Artificery enough.
Never though of that but thats a great idea hmm!!.
Also, another suggestion for him: An item similar to the Krater of Might that fills both his ammo reserves; maybe "Alchemical supplies," or something fitting for the character.
Another great idea from you, i will probably do something like this.
Thank you very much for your help Sallazar!
Any suggestions or idea, and bug reports are always welcome !