Supplice - Out now on Steam!

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Cage
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by Cage »

No no, I didn't mean making a new logo, I meant making the inner circles more clearer in some of the textures where they're like 4x4 pixels ;)
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Captain J
 
 
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by Captain J »

In that case, now it looks like UAC much more! It looks simple and stylish too.
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Carbine Dioxide
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by Carbine Dioxide »

I'm glad I ran into this, I can't wait for a release! :D

Everything shown so far looks amazing.
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MasoGuy
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by MasoGuy »

I was unaware of this project until now, but I'm glad I found it, the maps you make tend to be very extravagant and cool.
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DoomKrakken
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by DoomKrakken »

Just putting this out there... once it's released, there should be a standalone weapons/monsters version of Supplice, so that you can play with the custom weapons/monsters of Supplice. :D
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Cage
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by Cage »

The moon Daphnis houses many industrial installations both above and below ground. The Corruption is taking over this world, and things get very otherwordly when least expected...
Image
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comet1337
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by comet1337 »

i take it the place isn't very OSHA compliant

and damn that's some smooth animation
and DAMN that's one sweet plasmagun
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DoomKrakken
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by DoomKrakken »

That is a sweet, sweet gun. :D

This map reminds me of UAC Ultra. The previous screenshots of this episode also remind me of UAC Ultra. It's one of my favorite mapsets of all time. :D

It's mainly the industrial look... especially with the colors. Black, gunsteel, rusty metal, with orange highlights and the classic yellow and black diagonally striped caution zones.

The maps look awesome already. If these maps in this episode just so happen to emulate UAC Ultra's feel... then that'd be some primo icing on top of the primo cake. :D
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Captain J
 
 
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by Captain J »

With cold steel and hot hellfire. Mix 'em all and you're good to purging evil with steel.
osjclatchford
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Re: [WIP] Supplice -- Welcome to Candyland!

Post by osjclatchford »

Every time you showcase the next bit you blow me away each time. Lovely...
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Sinael
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Re: [WIP] Supplice

Post by Sinael »

Couldn't wait for the release 4 years ago, and I still can't wait! The anticipation is killing me.
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Enjay
 
 
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Re: [WIP] Supplice

Post by Enjay »

Sinael wrote:The anticipation is killing me.
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Mechadon
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Re: [WIP] Supplice

Post by Mechadon »

Here are some new w.i.p. shots of the map I'm working on.

ImageImage

I've almost finished the visual pass on this one, I just need to work on a couple more areas and then do the lighting. I'll post some more finished screenshots after that :)
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Captain J
 
 
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Re: [WIP] Supplice

Post by Captain J »

It's visually great with greens! It's a wonderful thing that there's no crates. :P
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Vostyok
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Re: [WIP] Supplice

Post by Vostyok »

Captain J wrote:It's visually great with greens! It's a wonderful thing that there's no crates. :P
It's a first person shooter without crates?

What sorcery is this??!!1??

Seriously though, loving the greens and the contrast between the other colors. It feels like it should be lightly raining though. :p
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