Supplice - Out now on Steam!
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: [WIP] Supplice -- Welcome to Candyland!
No no, I didn't mean making a new logo, I meant making the inner circles more clearer in some of the textures where they're like 4x4 pixels
- Captain J
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Re: [WIP] Supplice -- Welcome to Candyland!
In that case, now it looks like UAC much more! It looks simple and stylish too.
- Carbine Dioxide
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Re: [WIP] Supplice -- Welcome to Candyland!
I'm glad I ran into this, I can't wait for a release!
Everything shown so far looks amazing.
Everything shown so far looks amazing.
- MasoGuy
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Re: [WIP] Supplice -- Welcome to Candyland!
I was unaware of this project until now, but I'm glad I found it, the maps you make tend to be very extravagant and cool.
- DoomKrakken
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Re: [WIP] Supplice -- Welcome to Candyland!
Just putting this out there... once it's released, there should be a standalone weapons/monsters version of Supplice, so that you can play with the custom weapons/monsters of Supplice.
Re: [WIP] Supplice -- Welcome to Candyland!
i take it the place isn't very OSHA compliant
and damn that's some smooth animation
and DAMN that's one sweet plasmagun
and damn that's some smooth animation
and DAMN that's one sweet plasmagun
- DoomKrakken
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Re: [WIP] Supplice -- Welcome to Candyland!
That is a sweet, sweet gun.
This map reminds me of UAC Ultra. The previous screenshots of this episode also remind me of UAC Ultra. It's one of my favorite mapsets of all time.
It's mainly the industrial look... especially with the colors. Black, gunsteel, rusty metal, with orange highlights and the classic yellow and black diagonally striped caution zones.
The maps look awesome already. If these maps in this episode just so happen to emulate UAC Ultra's feel... then that'd be some primo icing on top of the primo cake.
This map reminds me of UAC Ultra. The previous screenshots of this episode also remind me of UAC Ultra. It's one of my favorite mapsets of all time.
It's mainly the industrial look... especially with the colors. Black, gunsteel, rusty metal, with orange highlights and the classic yellow and black diagonally striped caution zones.
The maps look awesome already. If these maps in this episode just so happen to emulate UAC Ultra's feel... then that'd be some primo icing on top of the primo cake.
- Captain J
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Re: [WIP] Supplice -- Welcome to Candyland!
With cold steel and hot hellfire. Mix 'em all and you're good to purging evil with steel.
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Re: [WIP] Supplice -- Welcome to Candyland!
Every time you showcase the next bit you blow me away each time. Lovely...
Re: [WIP] Supplice
Couldn't wait for the release 4 years ago, and I still can't wait! The anticipation is killing me.
Re: [WIP] Supplice
Sinael wrote:The anticipation is killing me.
- Captain J
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Re: [WIP] Supplice
It's visually great with greens! It's a wonderful thing that there's no crates.
- Vostyok
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Re: [WIP] Supplice
It's a first person shooter without crates?Captain J wrote:It's visually great with greens! It's a wonderful thing that there's no crates.
What sorcery is this??!!1??
Seriously though, loving the greens and the contrast between the other colors. It feels like it should be lightly raining though.