Supplice - Wishlist on Steam!

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Supplice - Wishlist on Steam!

Postby JohnnyTheWolf » Sat Oct 02, 2021 12:09 pm

Enjay wrote:Well, calling the Doom engine "idTech" is a retrofit anyway. idTech wasn't a term coined until idTech 5 (Rage Engine). Which partly explains all the weird point-something versions listed here: https://en.wikipedia.org/wiki/Id_Tech

So, not the latest version of idTech - the latest version of the Doom engine as wildweasel said. ;)


Fair enough!

Captain J wrote:Overall, i enjoyed Supplice a lot especially the Marathon-esq messages! Neato reference :D


Indeed! Also, they are well-written and in the case of the very last transmission as well as the hidden alien terminals, rather scary... :3:
JohnnyTheWolf
 
Joined: 05 Oct 2015

Re: Supplice - Wishlist on Steam!

Postby Captain Ventris » Sun Oct 03, 2021 10:07 am

Only played one level so far but I loved it! The gunplay feels really nice and chunky. The rotary shotgun altfire was a big winner, and the mortar was a blast to use. I also loved the zoom on the assault rifle; it was more useful than I would have thought. The markers on the map kept me from getting too lost (my short term memory is garbage), and I liked the messages on the consoles for the sake of world building and advancing through the level. The enemy design was nicely done, and the enemies don't fit the Doom roles too closely. They were each interesting and threatening in their own way.

It's VERY polished, and the music unsurprisingly rules. I wouldn't say it feels TOO different from Doom, but it feels amazing so that's not exactly a complaint.
User avatar
Captain Ventris
Buy my novel, “The Shadow Among The Stars” on Amazon or Itch.io!
 
Joined: 31 Jul 2006
Location: St. Louis, Missouri

Re: Supplice - Wishlist on Steam!

Postby JohnnyTheWolf » Sun Oct 03, 2021 10:42 am

Speaking of the weapons, I was rewatching the trailer and I was surprised to find out that there is going to be a double-barreled shotgun. For the longest time, I thought the Rotary Shotgun was it because of the way it looked: as I pointed out in the Steam forum, it did not even occur to me that the weapon was actually triple-barreled. Maybe it would be better to alter the weapon's appearance so that the barrels are positioned in a way similar to the Dead Space's Assault Rifle and thus make it clear that it is first and foremost a single-shot shotgun? :?

Another gripe I have with the arsenal - but this one is on me and definitely not Mekworx's fault - is that I am so used to Marathon's dual-wield weapons that once I acquire a second Assault Rifle, I keep expecting the secondary fire to shoot the right rifle rather than activate the zoom function. I guess I will have to get used to that. :P

Captain Ventris wrote:the mortar was a blast to use.


I see what you did there! :lol:
JohnnyTheWolf
 
Joined: 05 Oct 2015

Re: Supplice - Wishlist on Steam!

Postby Mechadon » Mon Oct 04, 2021 12:27 pm

Thanks again to everyone who continues to leave us comments and feedback! If you run into any issues, please let us know. We're compiling a list of proposed changes based off of the feedback we've received so far.

Captain J wrote:I have waited for so long and i'm totally happy with the result. Good work guys!! I've beaten all maps in normal difficulty and of course i'm impressed. The quality of mapping, textures and enemy designs are over the top and definitely fit together. Also i think this game mostly focuses on ambushes and traps, giving me a fair challenge instead of annoying me. Although it's still at demo state, the wait was worth it.


Thanks for playing and for the kind words Captain J! I really appreciate the feedback and bug reports as well. Let me address a few of them:

I can't jump or crouch. Is this game's going to be as mega-traditional as possible?

That's correct, no jumping or crouching allowed. This is partially a hold-over from when the project as a Boom-compatible endeavor; the 2 maps in the demo are from that era. We decided that in order to keep things simple map design-wise, we'd keep jumping and crouching out. So it's partially inertia from the old project and partially a specific design choice.

I don't know if you can change the tag name without making another variation, but Assault Rifle's tag name remains a Noun form once it gets dual.

I actually asked Pillowblaster about this shortly before the demo released, but he wasn't sure if it was possible or not. It bugs me too though :P. An intermediate solution would be to change the name to "Assault Rifle(s)", but I'm not super keen on that either.

Assault Rifle's Laser Pointer kinda has stuttering movements and shakes intensely if it's closer to the ceiling. Crosshair still helps with the aim tbh!

I noticed this a while back but figured it was just an oddity with how ZDoom handles physics. It's meant to be a mostly visual addition, not so much a gameplay one. But I'll bring it up with Pillow and see if he can do anything about it.

While i do really love how powerful the Rotary Shotgun is, its Primary Fire? Not too much. Maybe i'm still addicted to the good ol' vanilla trope of "One Imp, one Shell.", but you're usually guaranteed to spend one more shell at laser throwing mook even though it took point blank shot to the face. Basically it's more Spend-y since Alternate Fire costs an extra shell.

The Rotary Shotgun is pretty different compared to the Doom Shotgun. The primary fire is faster firing but (I think) does a bit less damage. Alt-fire costs three shells to fire though, which is partially why its so powerful. We might adjust the firing speed vs. damage output at some point, but right now its just meant to function a little differently from the vanilla Doom shottie.

I'll forward the rest of the bugs you mentioned to the team. Thank you again for taking the time to report them, its very much appreciated!

JohnnyTheWolf wrote:Speaking of the weapons, I was rewatching the trailer and I was surprised to find out that there is going to be a double-barreled shotgun. For the longest time, I thought the Rotary Shotgun was it because of the way it looked: as I pointed out in the Steam forum, it did not even occur to me that the weapon was actually triple-barreled. Maybe it would be better to alter the weapon's appearance so that the barrels are positioned in a way similar to the Dead Space's Assault Rifle and thus make it clear that it is first and foremost a single-shot shotgun? :?


You might be surprised to learn that the double-barreled weapon in the trailer is pretty far from a shotgun ;). It's almost the antithesis of a shotgun actually; currently its one of the most long-range capable weapons in the game. As far as the Rotary Shotgun's design, I can see what you mean. I'll bring it up with Cage and see what he thinks (or he may read this and he can respond).
User avatar
Mechadon
Lazytron
 
Joined: 03 May 2007

Re: Supplice - Wishlist on Steam!

Postby JohnnyTheWolf » Mon Oct 04, 2021 12:45 pm

Mechadon wrote:You might be surprised to learn that the double-barreled weapon in the trailer is pretty far from a shotgun ;). It's almost the antithesis of a shotgun actually; currently its one of the most long-range capable weapons in the game.


It is not? I admit, at first, I assumed it was some sort of machine gun like Duke Nukem 3D's Chaingun, but then I noticed it was using what appears to be green shotgun shells. In any case, I am looking forward to seeing this thing in action!

And while you are here, can you tell me how exactly the Pilebunker's alternative function works? I have been able to kill enemies with it, but I am not really sure I understand how: it looks like the weapon produces a gust of wind, but it does not appear to be able to remotely activate shootable switches.

Finally, it seems like MWHEELUP and MWHEELDOWN cannot be used to zoom in and out the automap. Which is odd, as I do not experience the same issue when playing Doom with GZDoom.

Oh yeah, and will the final release allow the player to overstack armor points? Right now, I can overstack health points, but when I grab armor pickups, the armor bar stays the same.
JohnnyTheWolf
 
Joined: 05 Oct 2015

Re: Supplice - Wishlist on Steam!

Postby Enjay » Mon Oct 04, 2021 3:52 pm

Managed to play the demo courtesy of someone who Doesn't mind installing Steam. It's everything you guys promised it would be - fast paced, good mapping, original designs beautiful artwork, satisfying weapons, cool enemies and much more. Great job.

I don't know if you are bothered or not but turning on developer mode 2 reveals a lot of warnings on startup:

Code: Select allExpand view
Resolved self-referencing texture by picking an older entry for ARGGA0
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Script warning, "supplice_demo.ipk3:zactors/monsters/hiveteeth.txt" line 49:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/hiveteeth.txt" line 49:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/hiveteeth.txt" line 50:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/hiveteeth.txt" line 50:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/hiveteeth.txt" line 51:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/ui/canvas.txt" line 109:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/ui/canvas.txt" line 113:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hazardousbarrel.txt" line 39:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hazardousbarrel.txt" line 39:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hazardousbarrel.txt" line 40:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hazardousbarrel.txt" line 40:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hazardousbarrel.txt" line 41:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/nuclearbarrel.txt" line 29:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/nuclearbarrel.txt" line 29:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/nuclearbarrel.txt" line 30:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/nuclearbarrel.txt" line 30:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/nuclearbarrel.txt" line 31:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/basemonster.txt" line 123:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/basemonster.txt" line 123:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/basemonster.txt" line 124:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/basemonster.txt" line 124:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/basemonster.txt" line 125:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/shesonfire.txt" line 20:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/shesonfire.txt" line 20:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/shesonfire.txt" line 20:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/shesonfire.txt" line 20:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/shesonfire.txt" line 20:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 101:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 101:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 102:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 102:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 103:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 108:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 108:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 109:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 109:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 110:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 116:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 116:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 117:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 117:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 118:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 123:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 123:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 124:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 124:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 125:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 128:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 128:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 129:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 129:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 130:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 135:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 135:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 136:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 136:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 137:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 142:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 142:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 143:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 143:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 144:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 149:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 149:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 150:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 150:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 151:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 156:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 156:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 157:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 157:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 158:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 163:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 163:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 164:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 164:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 165:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 168:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 168:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 169:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 169:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 170:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 202:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 202:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 203:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 203:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 204:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 209:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 209:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 210:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 210:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 211:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 228:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 228:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 229:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 229:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 230:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 233:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 233:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 234:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 234:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 235:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 251:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 251:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 252:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 252:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 253:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 275:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 275:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 276:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 276:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 277:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 280:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 280:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 281:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 281:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 282:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 299:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 299:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 300:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 300:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 301:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 304:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 304:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 305:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 305:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/gibson.txt" line 306:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalson.txt" line 175:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalson.txt" line 175:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalson.txt" line 176:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalson.txt" line 176:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalson.txt" line 177:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 29:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 29:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 30:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 30:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 31:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 37:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 37:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 38:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 38:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 39:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 44:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 44:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 45:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 45:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 46:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 52:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 52:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 53:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 53:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 54:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 59:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 59:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 60:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 60:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 61:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 64:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 64:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 65:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 65:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 66:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 71:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 71:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 72:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 72:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/basestuff/metalgibson.txt" line 73:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/cereberog.txt" line 70:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/cereberog.txt" line 70:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/cereberog.txt" line 71:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/cereberog.txt" line 71:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/monsters/cereberog.txt" line 72:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hostile_turret.txt" line 100:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hostile_turret.txt" line 100:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hostile_turret.txt" line 101:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hostile_turret.txt" line 101:
Truncation of floating point value
Script warning, "supplice_demo.ipk3:zactors/hazards/hostile_turret.txt" line 102:
Truncation of floating point value
User avatar
Enjay
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
 
 
 
Joined: 15 Jul 2003
Location: Scotland

Previous

Return to TCs, Full Games, and Other Projects

Who is online

Users browsing this forum: No registered users and 10 guests