Supplice - Wishlist on Steam!

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: [WIP - Standalone Game] Supplice

Postby Gez » Fri Oct 01, 2021 11:18 am

JohnnyTheWolf wrote:Also, why is the player-character a non-descript grey avatar?

Most likely because it's placeholder art, the real art not being ready yet.
Gez
 
 
 
Joined: 06 Jul 2007

Re: [WIP - Standalone Game] Supplice

Postby Enjay » Fri Oct 01, 2021 11:28 am

Cage wrote:Only on Steam

Oh well :shrug:

Good luck with the release anyway. :thumb:
User avatar
Enjay
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
 
 
 
Joined: 15 Jul 2003
Location: Scotland

Re: [WIP - Standalone Game] Supplice

Postby JohnnyTheWolf » Fri Oct 01, 2021 6:02 pm

Pretty cool how the starting weapons remain useful even after acquiring better weapons. EDIT: Well, except for the Pilebunker in 'Supplice' mode...

However, am I to understand that the game does not allow armor overstack?

Also, holy shit, you are telling the story through computer terminals, Marathon-style?!? I honestly was not expecting that from a GZDoom project. :shock:
JohnnyTheWolf
 
Joined: 05 Oct 2015

Re: [WIP - Standalone Game] Supplice

Postby Mechadon » Fri Oct 01, 2021 9:07 pm

JohnnyTheWolf wrote:I am surprised that you ended up replacing Realm667's Flesh Spawn with an original enemy, though. Not that I mind, of course, but I assume the trailers are going to be eventually replaced with one more representative of the finished product?

Also, why is the player-character a non-descript grey avatar? I was under the impression from older artwork that the character was going to be feminine-presenting.

We actually had permission from Vader (who made the Flesh Spawn) to use the sprites in the game. But we decided against it since we want a consistent art style across all of the entities. Anyways I would imagine that we'll put out newer trailers as things progress.

And yes, the player sprites are placeholders. Actually many aspects of the game are still in work-in-progress states. Monster sprites are just renders right now, Cage will be doing touch ups to them at some point. The powerup system is going to be a bit different, with some of them being inventory-based (that's the current plan at least). The armor system is going to be a bit different as well. We just didn't have the time to get everything finished up for the demo, but what's there is pretty representative of the direction we're going.
Last edited by Mechadon on Fri Oct 01, 2021 9:26 pm, edited 1 time in total.
User avatar
Mechadon
Lazytron
 
Joined: 03 May 2007

Re: Supplice - Wishlist on Steam!

Postby Scuba Steve » Fri Oct 01, 2021 9:19 pm

That fucking chaingunner feels overpowered. I'm losing 20hp per hit from across the map on easy.
Scuba Steve
 
Joined: 27 Mar 2004

Re: Supplice - Wishlist on Steam!

Postby Mechadon » Fri Oct 01, 2021 10:01 pm

Haha, yea the Tandem will be getting a nerf for sure :P. Likely a cut in HP and a delay in his reaction time, maybe more.
User avatar
Mechadon
Lazytron
 
Joined: 03 May 2007

Re: [WIP - Standalone Game] Supplice

Postby JohnnyTheWolf » Fri Oct 01, 2021 10:01 pm

Mechadon wrote:And yes, the player sprites are placeholders. Actually many aspects of the game are still in work-in-progress states. Monster sprites are just renders right now, Cage will be doing touch ups to them at some point. The powerup system is going to be a bit different, with some of them being inventory-based (that's the current plan at least). The armor system is going to be a bit different as well. We just didn't have the time to get everything finished up for the demo, but what's there is pretty representative of the direction we're going.


Wow, really? :shock:

Because based on my experience in "Outpost Romeda" alone, I can safely say that what you have here is already really, really good! :3:

As I pointed out here and on the Steam forum, the game ended up reminding me of Bungie's Marathon, with the computer terminals and all. About time someone made a proper spiritual successor!

Scuba Steve wrote:That fucking chaingunner feels overpowered. I'm losing 20hp per hit from across the map on easy.


If you think that is bad, just know that I played the demo on 'Supplice'. :lol:

But yeah, the Tandem is like a mini-Spider Mastermind right now: he is absolutely lethal at short range and also surprisingly much tankier than Doom's Chaingunner.
JohnnyTheWolf
 
Joined: 05 Oct 2015

Re: Supplice - Wishlist on Steam!

Postby NightFright » Sat Oct 02, 2021 4:24 am

Doom's answer to Ion Fury draws nearer. At long last! Gotta take a look as soon as I can.
User avatar
NightFright
Spotlight Team
 
Joined: 02 May 2008
Location: Germany

Re: Supplice - Wishlist on Steam!

Postby ramon.dexter » Sat Oct 02, 2021 6:17 am

Works perfectly with the android delta touch port. And looks exvellent. good job.
User avatar
ramon.dexter
rudebwoy
 
Joined: 20 Oct 2015
Location: Kozolupy, Bohemia
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: Supplice - Wishlist on Steam!

Postby JohnnyTheWolf » Sat Oct 02, 2021 8:04 am

NightFright wrote:Doom's answer to Ion Fury draws nearer. At long last! Gotta take a look as soon as I can.


Well, since Ion Fury runs on the latest version of the Build engine, I would say it is the opposite, i.e. Ion Fury being the answer to Doom! :p
JohnnyTheWolf
 
Joined: 05 Oct 2015

Re: Supplice - Wishlist on Steam!

Postby NightFright » Sat Oct 02, 2021 9:46 am

Technically, Supply's development started long before Ion Fury, anyway. Was rather talking about its general style.
User avatar
NightFright
Spotlight Team
 
Joined: 02 May 2008
Location: Germany

Re: Supplice - Wishlist on Steam!

Postby wildweasel » Sat Oct 02, 2021 9:54 am

JohnnyTheWolf wrote:
NightFright wrote:Doom's answer to Ion Fury draws nearer. At long last! Gotta take a look as soon as I can.


Well, since Ion Fury runs on the latest version of the Build engine, I would say it is the opposite, i.e. Ion Fury being the answer to Doom! :p

Aaaand this runs on the latest version of the Doom engine. :shrug:
User avatar
wildweasel
from a different perspective.
Moderator Team Lead
 
Joined: 15 Jul 2003

Re: Supplice - Wishlist on Steam!

Postby JohnnyTheWolf » Sat Oct 02, 2021 10:43 am

wildweasel wrote:Aaaand this runs on the latest version of the Doom engine. :shrug:


I thought the latest version of the IdTech engine was IdTech 7, which is what Doom: Eternal uses. :o
JohnnyTheWolf
 
Joined: 05 Oct 2015

Re: Supplice - Wishlist on Steam!

Postby Enjay » Sat Oct 02, 2021 10:51 am

Well, calling the Doom engine "idTech" is a retrofit anyway. idTech wasn't a term coined until idTech 5 (Rage Engine). Which partly explains all the weird point-something versions listed here: https://en.wikipedia.org/wiki/Id_Tech

So, not the latest version of idTech - the latest version of the Doom engine as wildweasel said. ;)
User avatar
Enjay
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
 
 
 
Joined: 15 Jul 2003
Location: Scotland

Re: Supplice - Wishlist on Steam!

Postby Captain J » Sat Oct 02, 2021 11:44 am

I have waited for so long and i'm totally happy with the result. Good work guys!! I've beaten all maps in normal difficulty and of course i'm impressed. The quality of mapping, textures and enemy designs are over the top and definitely fit together. Also i think this game mostly focuses on ambushes and traps, giving me a fair challenge instead of annoying me. Although it's still at demo state, the wait was worth it.
Spoiler: Also since it being a demo and all i might keep out the Graphical stuff. Here's the feedback!
Glitches aside, i must say it feels almost complete and has a lot of value into it. Someone probably found out the glitches i have mentioned here and wrote the whole thing on Steam page, but ZDoom Forum is pretty reliable when it comes to sending feedback within a small time. Or it's just me!

Overall, i enjoyed Supplice a lot especially the Marathon-esq messages! Neato reference :D
User avatar
Captain J
That's Amoreee
 
 
 
Joined: 02 Oct 2012
Location: A Year old Pizza Box
Discord: DiscussJ#3128

PreviousNext

Return to TCs, Full Games, and Other Projects

Who is online

Users browsing this forum: CyberneticPhantom, KynikossDragonn and 9 guests