The first three maps have been edited, mainly with the lighting.
Map03 has been redone a bit, new rooms were added, some rooms were removed and others were rearranged.
Living shish kebabs can no longer be resurrected, they take longer to die giving you a chance to move away, and they give out a warning noise when they're about to explode.
A new enemy, the barrel man, he is basically a suicide minion.
A few new textures
Some maps were lowered in difficulty.
Fixed some minor texture misalignments
For episode 3, I was thinking of a ice and fire theme, but I'm not exactly sure if I want to because the theme has been done to death, should I go with this theme or does anybody else have any bizarre ideas?
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Sun Sep 02, 2012 10:22 pm
by chronoteeth
with as surreal as everything else, im surprised the weapons aren't surreal in their own right
fits with zharkov tho
if you do wanna do a fire and ice theme, take it to the extremees. like essentially a world of lava and fire, and a huge frozen ice world
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Sun Sep 02, 2012 10:43 pm
by Darsycho
chronoteeth wrote:if you do wanna do a fire and ice theme, take it to the extremees. like essentially a world of lava and fire, and a huge frozen ice world
That was kinda the idea actually.
Spoiler:
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Mon Sep 03, 2012 12:25 am
by Matt
Requesting that steam and boiling noises cover everything in that area
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Mon Sep 03, 2012 5:12 pm
by Darsycho
Vaecrius wrote:equesting that steam and boiling noises cover everything in that area
I might.
Also, right now I have a very small amount of icy/snowy textures, I may have to put a resource request thread for that if I can't find any.
But for now:
Spoiler:
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Mon Sep 03, 2012 8:57 pm
by Wargasm92
More lava. Seriously. Just...more lava. It looks like too much ice now, IMO. I think nicely-blending (i.e. colours) ice paths and lava surroundings, then frozen canyon walls would work pretty well.
DLed. Wow. You got the title of the damn thing right.
It's wierd, but in a good way. However, I did run out of ammo on map two, in the long courtyard area where all the mini-demons jump you after you grab the key. Other than that, and being kinda mind-buggering, this thing is pretty good.
Execution could not continue.
Could not malloc 600 bytes.
It happened right after I got the SSG and fired it the first time.
That's strange. 0_o I really have no clue what would cause that, did you get that more than once?
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Tue Sep 04, 2012 3:55 pm
by Enjay
Remmirath wrote:Using ZDoom r3248
As a matter of interest, why are you using a version of ZDoom that is so old? (Current revision is 3862 and the last official version was revision 3794.)
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Tue Sep 04, 2012 5:16 pm
by Remmirath
Well, I hadn't updated my revision in a while (been a while since I played anything ZDoom-related), so I just found myself playing it with the one currently sitting on my HDD.
I updated shortly after that post, and it played flawlessly. So yeah, I consider that bug report completely useless.
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Tue Sep 04, 2012 7:33 pm
by jazzmaster9
I absolutly love the fact that you used the ROTT G.A.D.s.
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Tue Sep 04, 2012 10:44 pm
by Arch
This is just the kind of mod I like to play. Very creative, flows well, good balance, nice detailing, inovative but keeping tradicional gameplay. I played only the first map tonight, but I´ll certainly finish this one.
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Wed Sep 05, 2012 1:26 pm
by ReedtheStrange
First I find out about Void and Foreverhood, then I see this. Damn it, I thought I was the only one making a trippy WAD. But then again, the one I'm working on feels completely different from those mentioned. Maybe I could lend you some monsters that I couldn't find an excuse for because the WAD is still shackled by story.
Re: [WIP] Beyond Reality - Surrealism is awesome.
Posted: Wed Sep 05, 2012 4:28 pm
by lizardcommando
that lava/ice level looks really cool! I can't wait to play it!