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Re: Beyond Reality! v1.5 out -- And BR2 new demo!

PostPosted: Sun Mar 13, 2016 11:00 pm
by Darsycho
Captain Ventris wrote:Okay, actually super impressed with the legless, cannonless floaty manc. That's awesome!

FYI, Vader did the decybered mancubus, I just did some tweaks to it. He only did front sprites though, so he'll always face you right now.
I meant to make this reply a few days ago, but sudden stomach flu happened.

Re: Beyond Reality! v1.7 YEH

PostPosted: Sat Sep 29, 2018 2:46 pm
by NeonLights95
This is brilliant, Darsycho, I've seen a friend cover this on his channel. (Not one of my friends, one of yours)

And I think this is the funniest mod ever. Easily capable of getting an 11/11 from me.

Apologies if this was unpleasant.

UPDATE: Let me name pros and cons.

Pros are: The maps look impressive and are chock full of amazing detail, I especially enjoy a fast firing pistol and the sound effects, and some of the coding

My only con is minor: But the difficulty could be handled.

Re: Beyond Reality! v1.7 YEH

PostPosted: Fri Oct 12, 2018 8:24 pm
by elCreyo
I'll take "Plasma Elemental" over Pain Elemental any day. Having lots of fun with it so far.

Re: Beyond Reality! v1.7 YEH

PostPosted: Fri Oct 12, 2018 9:33 pm
by MaxRideWizardLord
all this need is a weapon mod of similar insanity.

Re: Beyond Reality! v1.7 YEH

PostPosted: Wed Apr 10, 2019 12:34 pm
by Mere_Duke
In "Sprites" folder there are 2 lumps: PYXPO0 and PYXPO0 (duplicate names). The latter I believe should be "PYXPP0".