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Re: Beyond Reality! - Try it today!

PostPosted: Thu May 21, 2015 3:49 am
by Unholypimpin
Darsycho wrote:HOLY SHIT I'M ACTUALLY MAKING SOME PROGRESS


Yay!! I can't wait to see what you do with your maps this time around!

Re: Beyond Reality! - Try it today!

PostPosted: Thu May 21, 2015 7:22 am
by Gez
Darsycho wrote:Image

There are voxel versions of these ROTT platforms available. Here, for instance.

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Thu May 21, 2015 11:10 am
by kmxexii
Kickin rad!!!

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Thu May 21, 2015 12:58 pm
by Big C
MAD HYPE!

I always loved Beyond Reality---it's like the second coming of the old WAD All Hell Is Breaking Loose, except even more insane. Can't wait to see the new stuff!

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Thu May 21, 2015 5:51 pm
by Matt
\o/

Re: Beyond Reality! - Try it today!

PostPosted: Thu May 21, 2015 11:31 pm
by Darsycho
Gez wrote:
Darsycho wrote:Image

There are voxel versions of these ROTT platforms available. Here, for instance.


Cool stuff, but unfortunately it seems to be invisible in Zandronum. (Using 2.0, maybe it'll be fixed in 3.0?) Works with zdoom though.

Anyways, I feel like editing the later levels, so the 3 map demo will be a while.

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Wed Jun 10, 2015 6:30 am
by Darsycho
Bout a week ago, I got bored and edited project uber. Now I'm back on BR2, map02 is now complete.
Spoiler:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Wed Jun 10, 2015 7:36 am
by N30N
Will there be a map made of nothing but tekwall4? ^_^

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Mon Jun 15, 2015 4:33 am
by Arch
Cool stuff.

Spoiler:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Mon Jun 15, 2015 7:53 am
by taufan99
Can't wait for the sequel!

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Thu Jun 18, 2015 4:20 pm
by Darsycho
Arch wrote:Cool stuff.

Spoiler:


Oh hell, and I never did give credit! That's one thing I need to do before releasing v1.4 is fixing up the credits, there's been a lot of stuff I never did credit because I either forgot or haven't remembered, lemme know if you spotted anything I haven't credited yet.

N30N wrote:Will there be a map made of nothing but tekwall4? ^_^

Probably, probably not.

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Thu Jun 18, 2015 10:21 pm
by Captain Ventris
Awwww yeah. Made a whole patch so mod would work with this for good reason. BR has an awesome and unique sense of place. I dig it.

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Sun Jun 21, 2015 10:18 am
by Breezeep
Pretty neat stuff. Gonna play this when it's out!

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

PostPosted: Wed Jul 01, 2015 7:00 pm
by Darsycho
https://www.mediafire.com/?oxo7nkls9qrfu6c

Here it is, the 3 map beta demo. Doesn't work with beyond reality 1 just yet, here there ya go.

keep in mind, there are a few visual bugs here and there.

edit: there's also a bug in map03 where you get hurt in water that floats over lava. Don't know why that glitch even happens, I just replaced the lava with a bunch of fire traps in the next release.

Re: Beyond Reality! v1.4 out

PostPosted: Wed Feb 10, 2016 12:05 am
by Darsycho
Sup, bored of editing project uber (its inches away from done anyways).

Spoiler:


Also, I released Beyond Reality v1.4 a while back, don't remember posting about it here, don't know how I forgot, but yeah, the changelog of v1.4:

Wing a ding ding, I like to sing, LAAAA wrote:- Intermissions are back, I don't even remember why I removed them.
- Revenants have their old projectiles back.
- New taunt (Zandronum thingie!)
- Removed fake door from map04
- Fixed items not appearing in the green rock room near the blue key door on map01. (Difficulty settings mistake)
- Fixed inescapable nukage pit in map11
- Fixed non-damaging lava in map11
- Fake ghost sword's health reduced
- Doomguy head's godmode attack removed
- Living shish kebabs throw zombie heads everywhere instead of globs of blood
- Exploits in several maps have been fixed.


Link on first post.
And next version of BR2 will be released sometime this month. =P