Beyond Reality! v1.7 YEH

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Unholypimpin
Posts: 771
Joined: Thu Feb 05, 2009 2:08 pm
Location: California
Contact:

Re: Beyond Reality! - Try it today!

Post by Unholypimpin »

Darsycho wrote:HOLY SHIT I'M ACTUALLY MAKING SOME PROGRESS
Yay!! I can't wait to see what you do with your maps this time around!
Gez
 
 
Posts: 17831
Joined: Fri Jul 06, 2007 3:22 pm

Re: Beyond Reality! - Try it today!

Post by Gez »

Darsycho wrote:Image
There are voxel versions of these ROTT platforms available. Here, for instance.
User avatar
kmxexii
Posts: 73
Joined: Thu Apr 28, 2011 1:24 am
Location: America!
Contact:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by kmxexii »

Kickin rad!!!
User avatar
Big C
Posts: 2839
Joined: Tue Oct 19, 2010 3:24 pm

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by Big C »

MAD HYPE!

I always loved Beyond Reality---it's like the second coming of the old WAD All Hell Is Breaking Loose, except even more insane. Can't wait to see the new stuff!
User avatar
Matt
Posts: 9696
Joined: Sun Jan 04, 2004 5:37 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Debian Bullseye
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia
Contact:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by Matt »

\o/
User avatar
Darsycho
Posts: 827
Joined: Sat Jul 05, 2008 1:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Contact:

Re: Beyond Reality! - Try it today!

Post by Darsycho »

Gez wrote:
Darsycho wrote:Image
There are voxel versions of these ROTT platforms available. Here, for instance.
Cool stuff, but unfortunately it seems to be invisible in Zandronum. (Using 2.0, maybe it'll be fixed in 3.0?) Works with zdoom though.

Anyways, I feel like editing the later levels, so the 3 map demo will be a while.
User avatar
Darsycho
Posts: 827
Joined: Sat Jul 05, 2008 1:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Contact:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by Darsycho »

Bout a week ago, I got bored and edited project uber. Now I'm back on BR2, map02 is now complete.
Spoiler:
User avatar
N30N
Posts: 13
Joined: Wed Apr 22, 2015 8:32 am

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by N30N »

Will there be a map made of nothing but tekwall4? ^_^
User avatar
Arch
Posts: 491
Joined: Thu Nov 10, 2011 12:06 pm
Contact:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by Arch »

Cool stuff.
Spoiler:
User avatar
taufan99
Posts: 371
Joined: Sun Jul 31, 2011 8:42 pm
Location: Indonesia

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by taufan99 »

Can't wait for the sequel!
User avatar
Darsycho
Posts: 827
Joined: Sat Jul 05, 2008 1:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Contact:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by Darsycho »

Arch wrote:Cool stuff.
Spoiler:
Oh hell, and I never did give credit! That's one thing I need to do before releasing v1.4 is fixing up the credits, there's been a lot of stuff I never did credit because I either forgot or haven't remembered, lemme know if you spotted anything I haven't credited yet.
N30N wrote:Will there be a map made of nothing but tekwall4? ^_^
Probably, probably not.
User avatar
Captain Ventris
Posts: 4605
Joined: Mon Jul 31, 2006 4:25 pm
Location: San Antonio, TX

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by Captain Ventris »

Awwww yeah. Made a whole patch so mod would work with this for good reason. BR has an awesome and unique sense of place. I dig it.
User avatar
Breezeep
Posts: 213
Joined: Sun Mar 02, 2014 5:12 pm
Location: The Slipgate Complex
Contact:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by Breezeep »

Pretty neat stuff. Gonna play this when it's out!
User avatar
Darsycho
Posts: 827
Joined: Sat Jul 05, 2008 1:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Contact:

Re: Beyond Reality! - NEW STUFF COMING SOON AAAAAAA!

Post by Darsycho »

https://www.mediafire.com/?oxo7nkls9qrfu6c

Here it is, the 3 map beta demo. Doesn't work with beyond reality 1 just yet, here there ya go.

keep in mind, there are a few visual bugs here and there.

edit: there's also a bug in map03 where you get hurt in water that floats over lava. Don't know why that glitch even happens, I just replaced the lava with a bunch of fire traps in the next release.
User avatar
Darsycho
Posts: 827
Joined: Sat Jul 05, 2008 1:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Contact:

Re: Beyond Reality! v1.4 out

Post by Darsycho »

Sup, bored of editing project uber (its inches away from done anyways).
Spoiler:
Also, I released Beyond Reality v1.4 a while back, don't remember posting about it here, don't know how I forgot, but yeah, the changelog of v1.4:
Wing a ding ding, I like to sing, LAAAA wrote:- Intermissions are back, I don't even remember why I removed them.
- Revenants have their old projectiles back.
- New taunt (Zandronum thingie!)
- Removed fake door from map04
- Fixed items not appearing in the green rock room near the blue key door on map01. (Difficulty settings mistake)
- Fixed inescapable nukage pit in map11
- Fixed non-damaging lava in map11
- Fake ghost sword's health reduced
- Doomguy head's godmode attack removed
- Living shish kebabs throw zombie heads everywhere instead of globs of blood
- Exploits in several maps have been fixed.
Link on first post.
And next version of BR2 will be released sometime this month. =P
Post Reply

Return to “TCs, Full Games, and Other Projects”