Half-correct, technically there are no demons in the mod setting/story-wise, the economy sinked down because the corporations ruling the world are constantly fighting each other, making for weapon market to be possibly the richest in the world. With the never-ending demand of more guns, ammunition and equipment. That would be the logical explanation anyway after reading the intro (it may or not may be in public beta 1 due story correction issues). Also I need to dig up a new money icon, the current one is awful.Kate wrote:Man, the economy has really taken a hit after those demons invaded, huh?
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Enjay wrote:I really like this mod. The maps are very vibrant, colourful and different to usual Doom mods and the style and architecture work really well. My only major complaint is the enemies - they simply aren't as good or as interesting as the maps. Doom enemies and Doom recolours feel out of place and the basic enemy sprite that you meet everywhere is just an indistinct blob. Seriously, I have no idea what he is meant to look like (some sort of Hoth/Ice Stormtrooper lookalike?).
I also find that none of the weapons have that really satisfying "I could use this all day and not get bored of it" feeling but that's a personal taste thing as much as anything else.
Oh, and a minor point, I found one (maybe more) window that can be shot through as if there was no glass there.
Alterworldruler wrote:about their graphics, WELL the lack of an artist does this so i'll have to browse around for other people's graphics.
Well thanks a lot, this will come in handy. I most likely will fill out all the enemies with custom graphics, but for the bosses, we'll see if there's enough fitting materialEnjay wrote:Alterworldruler wrote:about their graphics, WELL the lack of an artist does this so i'll have to browse around for other people's graphics.
I know what you mean. Been there, done that, got the T-shirt. I you aren't able to make graphics yourself, finding something new and interesting from another source is very difficult.
If you haven't done it already, you might find something useful at The Spriter's Resource. The PC gaming secion in particular has quite a few FPS sprite rips and quite a few of them have not been seen before in Doom mods.
http://spriters-resource.com/
It's all right, just a visual flaw, once I find appriopate sprites for him, the problem should be goneX-CrAzYkOoL-X wrote:i think i found a small problem in the prison block map. when i'm going to the bridge, i see a revenant. when it walks out from the other side of the bridge, it was walking in midair. if it's supposed to do that, my apologies. it just looks really weird. just pointing it out.
Edit: http://imgur.com/yRvDJ
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