Heretic: Masters of Chaos v. 1.2 WIP - See last page.
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Oh and (Maybe not for next release) you should at least try to make a custom intermission screen cause I find it stupid to go to EXM10 and there is nothing not even a marker.
Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
I know. But I'm not a graphic artist. I need someone to make a custom intermission screens for my project. Is there anyone who would like to help me?Dododamian wrote:Oh and (Maybe not for next release) you should at least try to make a custom intermission screen cause I find it stupid to go to EXM10 and there is nothing not even a marker.
I'm alone on this project.
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
I would love to help you but you see...... I suck at EVERYTHING except testing (You dont need that now I think?) if I knew how to map I wouldve helped you, If I knew how to drawCaleb26 wrote:I know. But I'm not a graphic artist. I need someone to make a custom intermission screens for my project. Is there anyone who would like to help me?Dododamian wrote:Oh and (Maybe not for next release) you should at least try to make a custom intermission screen cause I find it stupid to go to EXM10 and there is nothing not even a marker.
I'm alone on this project.
I could help you but Alas I cant
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Hey Caleb If you need me to test the maps Ill be glad to help you!
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Ever since seeing this I've been playing through this and enjoying it. Very impressive architecture. Currently on E2M7 and I have only one suggestion so far, stop with the Bormereths. They are just massive ammo sinks that you either have to avoid or blow all your ammo stunlocking it (which by the way renders him useless because he has a pretty high pain chance)
They really just aren't that fun to fight at all.
They really just aren't that fun to fight at all.
Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Wait till you see v1.2 with new levels + redesigned ones. As for Bormereth I'll lower the pain chance and make them drop some extra items. You can also kill them by using Eggmorphum - that's the simplest solution.Spilskinanke wrote:Ever since seeing this I've been playing through this and enjoying it. Very impressive architecture. Currently on E2M7 and I have only one suggestion so far, stop with the Bormereths. They are just massive ammo sinks that you either have to avoid or blow all your ammo stunlocking it (which by the way renders him useless because he has a pretty high pain chance)
They really just aren't that fun to fight at all.
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
If I dont get a demo for ep 1 in the next week ill die of curiousity im already illCaleb26 wrote:Wait till you see v1.2 with new levels + redesigned ones. As for Bormereth I'll lower the pain chance and make them drop some extra items. You can also kill them by using Eggmorphum - that's the simplest solution.Spilskinanke wrote:Ever since seeing this I've been playing through this and enjoying it. Very impressive architecture. Currently on E2M7 and I have only one suggestion so far, stop with the Bormereths. They are just massive ammo sinks that you either have to avoid or blow all your ammo stunlocking it (which by the way renders him useless because he has a pretty high pain chance)
They really just aren't that fun to fight at all.
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- Joined: Sat Sep 19, 2015 9:01 pm
Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
I would lower the health a bit to personally, but dropping ammo would certainly be good enough.Caleb26 wrote:
Wait till you see v1.2 with new levels + redesigned ones. As for Bormereth I'll lower the pain chance and make them drop some extra items. You can also kill them by using Eggmorphum - that's the simplest solution.
And yea thank god the eggmorph gets them or else I probably would have stopped playing by this point. You could make eggmorphs more "common" but that would probably just break the game completely.
Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
I could try to make a custom intermission screen. Here's one I made for a doom wad of mine. I would probably have to cut apart some of heretic's pre-existing intermission graphics. I'll post here to show you what I've done.Caleb26 wrote:I know. But I'm not a graphic artist. I need someone to make a custom intermission screens for my project. Is there anyone who would like to help me?Dododamian wrote:Oh and (Maybe not for next release) you should at least try to make a custom intermission screen cause I find it stupid to go to EXM10 and there is nothing not even a marker.
I'm alone on this project.
Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Thank you in advance. Check your user control panel - I've already sent you a private message.Seidolon wrote:I could try to make a custom intermission screen. Here's one I made for a doom wad of mine. I would probably have to cut apart some of heretic's pre-existing intermission graphics. I'll post here to show you what I've done.Caleb26 wrote:I know. But I'm not a graphic artist. I need someone to make a custom intermission screens for my project. Is there anyone who would like to help me?Dododamian wrote:Oh and (Maybe not for next release) you should at least try to make a custom intermission screen cause I find it stupid to go to EXM10 and there is nothing not even a marker.
I'm alone on this project.
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
How is the project doing Caleb?
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Im not unpaitient or anything but you said that by the end of the year (or the beggining of January) you would finish it, it's November now. At least a playable demo pls - love, Dododamian <3
Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
I've already sent you a private message some time ago. Check your User Control Panel.Dododamian wrote:Im not unpaitient or anything but you said that by the end of the year (or the beggining of January) you would finish it, it's November now. At least a playable demo pls - love, Dododamian <3
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Oh....My...God I'm a fucking idiot...Lol. I will play test it then give you some feedback. - Dododamian.....FINALLYCaleb26 wrote:I've already sent you a private message some time ago. Check your User Control Panel.Dododamian wrote:Im not unpaitient or anything but you said that by the end of the year (or the beggining of January) you would finish it, it's November now. At least a playable demo pls - love, Dododamian <3
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Sorry that I havnt given a feed back yet but I had 13 tests in November and 3 in December, I will get back to it when I can, In other words school - Dododamian