Heretic: Masters of Chaos v. 1.2 WIP - See last page.

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Average
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Average »

Too feckin' cool! You've just made my Saturday! Thanks very much. :)
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Ed the Bat
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Ed the Bat »

Will co-op support finally be added?
Caleb26
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Caleb26 »

Yes co-op will be added. Note that Moc 1.2 will now require Gzdoom or similar port to work since the addition of 3d floors and ambient lights.
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Ed the Bat
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Ed the Bat »

Caleb26 wrote:Yes co-op will be added.
I'm very pleased to hear this!
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kmxexii
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by kmxexii »

oh dang, ive been waiting for this. be interesting to see what you guys have tweaked. looking forward to a changelog
Dododamian
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Joined: Tue Sep 01, 2015 5:59 am

Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Dododamian »

How is progress doing, have joined the forum yesterday but been following this since the sword of chaos!
Caleb26
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Caleb26 »

New Screenshots :)
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Dododamian
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Dododamian »

Caleb26 wrote:New Screenshots :)

My reaction when I saw this.... YES YES FUCKING YES ITS NOT DEAD!!!!!!!!!!

Planning to release a version anytime soon?
Caleb26
Posts: 200
Joined: Sun Feb 07, 2010 4:53 am

Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Caleb26 »

Planning to release a version anytime soon?
Not yet. There are too many things to tweak/fix. I'm also planning on redesigning more maps. Not to mention adding totally new maps. As of now Episode 1 is now 11 levels long with Completely new e1m1, e1m6. (replacing old maps) New (huge) map e1m8 - The Tomb of the Wizard King. Final Episode 1 map (The Tower of Darkness) has been moved to e1m9 slot and it's also almost completely redesigned. Two secret levels have been moved to e1m10 and e1m11 slot. E1M2, e1m3 are more detailed with some extra rooms. E1m4 is also more detailed with lot's of extra/redesigned rooms. E1m5 has also new areas. Same case with e1m7 and first secret level.
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Average
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Average »

^
Would you consider releasing the old replaced maps as a quick release for us to have something to play in the meantime? :)
Caleb26
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Joined: Sun Feb 07, 2010 4:53 am

Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Caleb26 »

Would you consider releasing the old replaced maps as a quick release for us to have something to play in the meantime?
v 1.1 with old levels is available here at MODDB since 2013.

http://www.moddb.com/games/heretic/addo ... s-of-chaos
Dododamian
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Dododamian »

Well Episode 1 "should" be released at the beggining of next year (maybe).
Caleb26
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Caleb26 »

Whole project will be released sooner I think.
Dododamian
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Dododamian »

Caleb26 wrote:Whole project will be released sooner I think.
It would be AMAZING! :o
Dododamian
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Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.

Post by Dododamian »

Hey are you planning to add The Forsaken garden as the second secret level or a new level?

Also here is a suggestion, How about a super secret level in all of the episodes?
So how this works is that there is another secret exit in either EXM10 or EXM11 that take you to EXM12
(EXM13 for episode 3).

Also are you going to make episode 4?
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