Hi Caleb
In case of your plans to fix bugs in 1.1, here are some of them:
1) Classes and Dynamic light issues:
http://storage6.static.itmages.ru/i/16/ ... 95869e.png
2) "Fat" monsters like Bormereth, Butcher, Shadowbeast, Invisible Warrior and Vampire can be morphed into chicken (for morphing Bormereth you should throw eggs when he is not in pain state with fire and invulnerability)
3) DeSentinel boss can be easily killed with shadowsphere cause it makes you invulnerable to his attacks
4) E2M3: If you open this wall:
http://storage9.static.itmages.ru/i/16/ ... 320eb4.jpg
http://storage3.static.itmages.ru/i/16/ ... d712c8.png
and allow monsters to go there before you, then script will be executed on monsters and you will not be teleported to the next room (black dark room with blue candles)
5) There are some places in different maps, where:
- secrets are impassable (cannot be taken)
- you can be stucked with no possibility to move from this place, and I don't mean "fall to lava" places. 99% that you know these places, but in other case I can ask some person, who finished all levels 7 times, to explain where to find all these places (cause personally I don't remember all of them, but 100% that I saw some of them in his streams some time before)
if you are interested, I can tell you all future bugs and "such places", which will be found next time.
Also, I have some questions:
- Disc of repulsion sprite has black dots
http://storage1.static.itmages.ru/i/16/ ... f6d1ad.jpg - is it by design?
- Do you plan to add boss to e2m8 ? For example modified dsparil or death wyvern
- Do you plan to make e3m10 boss harder ? For example if skill level is 4 or 5
- In case of episode 4, do you plan new monsters and weapons? For example alternative weapon for mace ammo, cause firemace is useless in most cases
And, of course, thank you very much for best heretic wad! Keep up the good work!