[WIP] MindFuck

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Re: [WIP] MindFuck

Postby Ravick » Tue Jul 17, 2012 6:45 pm

I mean it, hehe. I live in Tubarão, SC, it is a small town. Maybe there is this things here too, but I've never seem one (I dont like raves and stuff... I'm a "homely" guy... and I work as agronomist :mrgreen: :mrgreen: ).

(Where are you from? Are you from BRDoom forums too?)
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Re: [WIP] MindFuck

Postby tsukiyomaru0 » Tue Jul 17, 2012 6:52 pm

Oh, I'm from Valença, Rio de Janeiro. I'm kind of homely too, but my brother likes adventure. So, he once went to camp and bought these glowsticks for it. They last for 12 hours each, I think
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Re: [WIP] MindFuck

Postby niculinux » Thu Jul 19, 2012 9:02 am

It seems very very promising.

Interesting mod, gotta look forward for/to it
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Re: [WIP] MindFuck

Postby TypeSaucy » Thu Jul 19, 2012 4:26 pm

i come back from a long break from zdoom, and i see this... this beauty of a mod for zdoom. i hope this mod works out in the end, really. :)
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Re: [WIP] MindFuck

Postby Matt » Thu Jul 19, 2012 7:08 pm

I'm still too goddamn terrified of that flashlight video to look further.
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Re: [WIP] MindFuck

Postby TypeSaucy » Thu Jul 19, 2012 7:15 pm

what, the trolling light vid? what's so terrifying about it? :o
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Re: [WIP] MindFuck

Postby Matt » Thu Jul 19, 2012 11:19 pm

Wandering around paranoid in the dark with this tiny unstable vignette then suddenly this bloody twisted face pops up fully lit right in front of you.

I am only playing this on a lazy noisy sunny afternoon.
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Re: [WIP] MindFuck

Postby TypeSaucy » Fri Jul 20, 2012 12:34 am

lolz you gotta love the half-life flashlight troll. *looks at bloody twisted face comment* ghouls forest 1 reference ftw. XD
that's probably the only flaw that gives this mod a good amount of jump-scares.
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Re: [WIP] MindFuck

Postby Ravick » Sat Jul 21, 2012 8:04 pm

Thanks, guys! :D
I'm working on it almost every night now, but it will take time to finish the demo.

Vaecrius wrote:Wandering around paranoid in the dark with this tiny unstable vignette then suddenly this bloody twisted face pops up fully lit right in front of you.

I am only playing this on a lazy noisy sunny afternoon.


I was thinking in something more like SCP173, the "Evil Banana Man" :mrgreen:
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Re: [WIP] MindFuck

Postby TypeSaucy » Mon Jul 23, 2012 4:32 am

Oh, SCP-173. how often do i get killed by you with your Weeping Angel powers. XD now hearing this from you, good sir, you're planning on something like this for this mod? o.o
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Re: [WIP] MindFuck

Postby Ravick » Mon Jul 23, 2012 7:49 pm

Kinda. :twisted:

I'll post about it in a few days. :)
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Re: [WIP] MindFuck

Postby TypeSaucy » Mon Jul 23, 2012 9:34 pm

awesome to hear, bro. G'luck on the mod.
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Re: [WIP] MindFuck

Postby ibm5155 » Mon Jul 30, 2012 12:18 pm

Yeah Evil banana is Assome, and wow it works *0* not like a scary photo yurei monster, he even can´t move lol (if you´re looking to it)

If you need something for this mod just call me ^^
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Re: [WIP] MindFuck

Postby TypeSaucy » Mon Jul 30, 2012 2:16 pm

lolz usually people always call it "sexy beast", or "Giant peanut"... oh, don't want to go off topic here. i feel like if there will be a Weeping-Angel-wannabe on this, the coding might be a challenge to pull off.
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Re: [WIP] MindFuck

Postby Leonard2 » Tue Aug 14, 2012 6:11 pm

Hurry up, i want to play this :p
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