[WIP] Hunter's Moon V3.6.1 (QC Sorlag and couple more stuff)

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leodoom85
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by leodoom85 »

Expect an almost 3-hour video of me playing the hub, the tutorial map and Path to Oblivion. And holy shit, I............I'm speechless....
That was a really great map. Just wait for it.
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Zanieon
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by Zanieon »

Sure thing! I hope to bring this thread back into activity since now there's some real new relevant content to people talk about!
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leodoom85
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by leodoom85 »

Enjoy the video.
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DOOMERO-21
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by DOOMERO-21 »

nice work!
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PRIMEVAL
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by PRIMEVAL »

Never heard of this before, this looks real nice!
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undeadmonk354
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by undeadmonk354 »

This is definitely the most beautiful gameplay I've ever seen.
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Zanieon
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by Zanieon »

DOOMERO-21 wrote:nice work!
Thanks bro!
PRIMEVAL wrote:Never heard of this before, this looks real nice!
undeadmonk354 wrote:This is definitely the most beautiful gameplay I've ever seen.
Hope both enjoy when trying it out!

Btw i need to make a small announcement that with this release of the new Map Pack, i'll be putting this mod in low activity to work more in the side projects, such as MMDCXIV.
LaughingMan008
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by LaughingMan008 »

Is there anyplace I can still download 2.8 or 2.9?
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Zanieon
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by Zanieon »

Any specific reason why do you want an older verison?

EDIT: Seen you asked the same thing in the ModDB page, i replied you there for the clarification.
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theJuilesyboy
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by theJuilesyboy »

Amazing stuff, struggle for my notebook but really blew my mind, thanks for your hard work
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Zanieon
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Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)

Post by Zanieon »

Have you tried using the presets that lies inside the "Mod Options" menu? That thing usually helps alot with performance issues and such.
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Zanieon
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Re: [WIP] Hunter's Moon V3.5.1

Post by Zanieon »

Hey, for anyone who still follows the mod in here but keeps thinking it is dead, it actually never been. Anyways the mod completes 10 years this month and i decided to write an article in ModDB about the journey of the mod and of course some development progress showcase: https://www.moddb.com/mods/hunters-moon ... nniversary
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Zanieon
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Re: [WIP] Hunter's Moon V3.6 (New movement and vehicle!)

Post by Zanieon »

Alongside that post celebaring 10 Year anniversary of the mod, here's the 10 Year anniversary release of the latest version which brings plenty of changes to the mod's gameplay.

Download in OP.
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Zanieon
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Re: [WIP] Hunter's Moon V3.6 (New movement and vehicle!)

Post by Zanieon »

So with Map Pack having a better development pacing now, i decided that i will record gameplay videos of all the current existing maps, not only to show how the maps plays in coop, but also to guide people around, the first one was Glimpse of Dimensions a year ago just as a showcase when the current Map Pack was brand new, but now those will be more sequential (prolly one per week or month, i dunno), so here's the next one, Path to Oblivion:
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