Ethril wrote:I figured out why the uber-satchel is more common than it should be.
Yeah, I got it handled earlier.
Ethril wrote:Speaking of the uber-satchel, the first time you get one, you get 999 of the items, but any you pick up after that only give you the normal maximum for that item. IDK how you would go about making it always give 999, though.
Well, I was just too lazy to put exact number of item to inventory, and usually when I somehow got that satchel,I already had full inventory by that time, so I didn't notice that. It just supposed to give you inventory's full amount, not 999. Well, gonna change it.
Minigunner wrote:Honestly, I think the uber-satchel should give double the maximum of each inventory item, as well as doubling the capacity. Better yet, set up an ACS menu that both enables/disables said items and shows if they are enabled or disabled.
All the things you say indeed requires ACS, and I have no idea how to code anything in ACS (except that one quirky thing I did, which I shouldn't even mention), so it's out of my reach. And I want to evade ACS as much as possible. Why? Well I can't give reasonable argument for that, except it's just hard for me, and I don't have time or skills to learn it.
Minigunner wrote: However, the items that are meant to be activated or deactivated should be just given 1
They already do.