Lucifer's Rising
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Lucifer's Rising
Hi all, this is my new project.
Features:
- New weapons
- New enemies
- Nem music
- New sounds
- 32 maps (UDMF format)
- Cliché-ridden plot
Titlepic:
http://img682.imageshack.us/img682/3305/titlepic.png
Level progression:
==== Chapter I ====
MAP01 - Bio Lab II
MAP02 - Toxic Depot
MAP03 - Communications Center
MAP04 - Computer Processing
MAP05 - Central Station
MAP06 - Military Base
==== Chapter II ====
MAP07 - Dark Woods of the Serpent
MAP08 - Altar Of Sacrifice
MAP09 - Seasons in the Abyss
MAP10 - Sun and Steel
==== Chapter III ====
MAP11 - City on the Edge of Forever
MAP12 - Nuclear Assault
MAP13 - Nuclear Assault part II
==== Chapter IV ====
MAP14 - The Beast on the Road / Sleeping Village
MAP15 - Changing Nature
MAP16 - Hangar 18
MAP17 - The Cloak of Darkness
MAP18 - Viy
MAP19 - Temple of Life
MAP20 - Persistence of Time
==== Chapter V ====
MAP21 - "Ei Legio Nomen..."
MAP22 - Torture Grounds
MAP23 - Looking Down the Cross
MAP24 - Lords of Chaos
MAP25 - Sterile War Fields / Malleus Maleficarum
MAP26 - Cathedral of Pain
MAP27 - Belial's Key
==== Chapter VI ====
MAP28 - Cocyte
MAP29 - Non Timebo Mala / Lucifer's Palace
MAP30 - Rest for the Wicked
==== Chapter IVa ====
MAP31 - Spiff Space Station
MAP32 - ???
Links:
ModDB page (most recent updates and screenshots)
http://www.moddb.com/mods/lucifers-rising
2012 Demo, very shitty quality
Demo 2.0 (9 maps): http://www.mediafire.com/?z6y998qha72257k
Map 11 Video :
Beta version of a future boss battle:
Features:
- New weapons
- New enemies
- Nem music
- New sounds
- 32 maps (UDMF format)
- Cliché-ridden plot
Titlepic:
http://img682.imageshack.us/img682/3305/titlepic.png
Level progression:
==== Chapter I ====
MAP01 - Bio Lab II
MAP02 - Toxic Depot
MAP03 - Communications Center
MAP04 - Computer Processing
MAP05 - Central Station
MAP06 - Military Base
==== Chapter II ====
MAP07 - Dark Woods of the Serpent
MAP08 - Altar Of Sacrifice
MAP09 - Seasons in the Abyss
MAP10 - Sun and Steel
==== Chapter III ====
MAP11 - City on the Edge of Forever
MAP12 - Nuclear Assault
MAP13 - Nuclear Assault part II
==== Chapter IV ====
MAP14 - The Beast on the Road / Sleeping Village
MAP15 - Changing Nature
MAP16 - Hangar 18
MAP17 - The Cloak of Darkness
MAP18 - Viy
MAP19 - Temple of Life
MAP20 - Persistence of Time
==== Chapter V ====
MAP21 - "Ei Legio Nomen..."
MAP22 - Torture Grounds
MAP23 - Looking Down the Cross
MAP24 - Lords of Chaos
MAP25 - Sterile War Fields / Malleus Maleficarum
MAP26 - Cathedral of Pain
MAP27 - Belial's Key
==== Chapter VI ====
MAP28 - Cocyte
MAP29 - Non Timebo Mala / Lucifer's Palace
MAP30 - Rest for the Wicked
==== Chapter IVa ====
MAP31 - Spiff Space Station
MAP32 - ???
Links:
ModDB page (most recent updates and screenshots)
http://www.moddb.com/mods/lucifers-rising
2012 Demo, very shitty quality
Demo 2.0 (9 maps): http://www.mediafire.com/?z6y998qha72257k
Map 11 Video :
Beta version of a future boss battle:
Last edited by Pedro vc on Mon Feb 18, 2019 10:59 am, edited 13 times in total.
- Caligari87
- Admin
- Posts: 6174
- Joined: Thu Feb 26, 2004 3:02 pm
- Preferred Pronouns: He/Him
- Contact:
Re: Lucifer's Rising
Why do those few words really not inspire me to play this? I really don't care for ridiculously overpowered weapons , first off, and second off, that's quite a harsh and unwarranted comment on a great (if overused) resource that a lot of work from a big-name forumer has gone into maintaining.Pedro vc wrote:[...] chainsaws with coupled chainguns (or vice-versa), quad shotguns, double plasma rifles [...] overused Looser667 bestiary [...]
Dunno, that was just a big turn off for me.
Re: Lucifer's Rising
Ive submitted a few monsters to the beastiary. I put hard work in them and I see many unique monsters there, I dont think slagging off Realm667 is a good idea as many of us go there too. However, chaingun-saws sound awesome
Re: Lucifer's Rising
Lucifer son of the mourning, I'm gonna chase you out of urt!
I'm gonna put on a iron shirt, and chase satan out of urt
I'm gonna put on a iron shirt, and chase the devil out of urt
I'm gonna send him to outa space, to find another race
I'm gonna send him to outa space, to find another race
Satan is an evilous man,
But him can't chocks it on High-man
So when I check him my lassing hand
And if him slip, I gaan with him hand
I'm gonna put on a ironED shirt, and chase satan out of urt
I'm gonna put on a ironED shirt, and chase the devil out of urt
I'm gonna send him to outa space, to find another race
I'm gonna send him to outa space, to find another race
Him haffi drop him fork and run
Him can't stand up to Jah Jah son
Him haffi lef' ya with him gun
Dig off with him bomb
I'm gonna put on a iron shirt, and chase satan out of urt
I'm gonna put on a iron shirt, and chase the devil out of urt
I'm gonna send him to outa space, to find another race
I'm gonna send him to outa space, to find another race
Satan is a evilous man,
But him can't chocks it on I-man
So when I check him my lassing hand
And if him slip, I gaan with him hand
I'm gonna put on a iron shirt, and chase satan out of urt
I'm gonna put on a iron shirt, and chase the devil out of urt
I'm gonna send him to outa space, to find another race
I'm gonna send him to outa space, to find another race
Move ya with your gun
Mi sey fe lef' ya with your bomb
Move ya with your gun
Mi sey fe lef' ya with your bomb...
I'm gonna put on a iron shirt, and chase satan out of urt
I'm gonna put on a iron shirt, and chase the devil out of urt
I'm gonna send him to outa space, to find another race
I'm gonna send him to outa space, to find another race
Satan is an evilous man,
But him can't chocks it on High-man
So when I check him my lassing hand
And if him slip, I gaan with him hand
I'm gonna put on a ironED shirt, and chase satan out of urt
I'm gonna put on a ironED shirt, and chase the devil out of urt
I'm gonna send him to outa space, to find another race
I'm gonna send him to outa space, to find another race
Him haffi drop him fork and run
Him can't stand up to Jah Jah son
Him haffi lef' ya with him gun
Dig off with him bomb
I'm gonna put on a iron shirt, and chase satan out of urt
I'm gonna put on a iron shirt, and chase the devil out of urt
I'm gonna send him to outa space, to find another race
I'm gonna send him to outa space, to find another race
Satan is a evilous man,
But him can't chocks it on I-man
So when I check him my lassing hand
And if him slip, I gaan with him hand
I'm gonna put on a iron shirt, and chase satan out of urt
I'm gonna put on a iron shirt, and chase the devil out of urt
I'm gonna send him to outa space, to find another race
I'm gonna send him to outa space, to find another race
Move ya with your gun
Mi sey fe lef' ya with your bomb
Move ya with your gun
Mi sey fe lef' ya with your bomb...
- InsanityBringer
- Posts: 3386
- Joined: Thu Jul 05, 2007 4:53 pm
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Re: Lucifer's Rising
I think this is the second project I've heard of using this name.
Re: Lucifer's Rising
I sure hope you plan on using all of those 2,500 textures and 1,400 flats.
-
- Posts: 3975
- Joined: Fri Jul 06, 2007 9:16 am
Re: Lucifer's Rising
Yeah, monsters that can be found in the realm667 receive this 'overused' stigma just because they are featured in some randomiser mods. This annoys me, especially since most of them are in fact underused. On the rare occasion that one of the monsters apart from the Afrit is used they just slap it in their wad with no desire to edit or personalise it
Also those grey glock handguns are possibly one of the most overused resources ever in Doom, alongside the likes of the Duke3D shotgun
Also those grey glock handguns are possibly one of the most overused resources ever in Doom, alongside the likes of the Duke3D shotgun
- wildweasel
- Posts: 21706
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Re: Lucifer's Rising
Yes. Lose the Immoral Conduct pistols. There's many better ones out there if you care to look.CaptainToenail wrote:Also those grey glock handguns are possibly one of the most overused resources ever in Doom, alongside the likes of the Duke3D shotgun
Re: Lucifer's Rising
I'll try to find better ones next time......
Re: Lucifer's Rising
Quoted for truth. In fact there are quite a few entries in the Bestiary that I (personally) have never seen outside of a randomizer mod, if ever. Necks need to be wound in, I think.CaptainToenail wrote:Yeah, monsters that can be found in the realm667 receive this 'overused' stigma just because they are featured in some randomiser mods. This annoys me, especially since most of them are in fact underused. On the rare occasion that one of the monsters apart from the Afrit is used they just slap it in their wad with no desire to edit or personalise it
Also those grey glock handguns are possibly one of the most overused resources ever in Doom, alongside the likes of the Duke3D shotgun
- FuzzballFox
- Posts: 1905
- Joined: Thu Jan 24, 2008 10:19 am
- Location: Hampshire UK
Re: Lucifer's Rising
-looks at most of the invasion wads on ST-
...
...
Re: Lucifer's Rising
this is not an invasion TCFuzzballFox wrote:-looks at most of the invasion wads on ST-
...
- Matt
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Re: Lucifer's Rising
Finding the source of this made my day.Enjay wrote:Lucifer son of the mourning, I'm gonna chase you out of urt!
Every Doom project should have this as part of the implicit soundtrack.
- Trooper 077
- Posts: 856
- Joined: Mon Aug 17, 2009 7:29 pm
Re: Lucifer's Rising
Pedro vc wrote:I'll try to find better ones next time......
I can create a couple of weapons for you,Some normal and some completely out of the box
Re: Lucifer's Rising
This looks very promising! It reminds a little LOS.