Lucifer's Rising
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Captain J
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Re: Lucifer's Rising
heavy metal action, atmosphere, musics and highly risen vid volume! anyway can't wait there.
- insightguy
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Re: Lucifer's Rising
One of the unspoken rules of doom modding: Be consistent in your gun perspectives! Either have all your weapons centered or cornered, DO NOT MIX!
Re: Lucifer's Rising
Snowy Christmas update :
Spoiler:
- Crudux Cruo
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- Location: California
Re: Lucifer's Rising
Well thats pretty. any chance of updating the main page with your progress so we can see where this is at?
Re: Lucifer's Rising
Ooops, I completely forgot about updating the op. Done.
Re: Lucifer's Rising
An old screenshot from Map12 that I forgot to post here and some stuff from Map16. Lately I've been editing the already finished maps, fixing bugs and polishing gameplay to create a faster paced experience (I think some maps were taking too long to finish). So I don't have much new material to show and that explains the lack of updates.
Spoiler:
- Captain J
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Re: Lucifer's Rising
those guns are literally looking devastating, can't wait to touch them.
Re: Lucifer's Rising
I decided to work on the release of a new Demo, this time with the 15 first maps, so the production of map 16 and 17 (the snowy one) has been temporarily halted. Probably to be released next year, or maybe this year, depending on my inspiration and free time.
Screenshots of progress in various maps and one old area, to show a new weapon.
Screenshots of progress in various maps and one old area, to show a new weapon.
Spoiler:
- Captain J
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Re: Lucifer's Rising
big freaking hell, gotta digging that yellow frankenBFG!
Re: Lucifer's Rising
very nice reminds me of Redneck Rampage levels which were extremely detailed maps
- Abba Zabba
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Re: Lucifer's Rising
Seconded. Absolutely stunning.grouchbag wrote:Gorgeous!
- Ribo Zurai
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Re: Lucifer's Rising
These look sick! Specially that yellow gun.
- YukiHerz
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Re: Lucifer's Rising
Now that's among the biggest fucking guns.
Re: Lucifer's Rising
Update time. I've been lazy in mapping lately, so I was working on gameplay aspects instead. Now all maps are in glorious UDMF format, there's new gore effects, improved interaction with the world (more breakable stuff and physics) and 90% of the new weapons are already done.
This is a very WIP MAP14:
This is a very WIP MAP14:
Spoiler: