This project saw the light first in December of 2006. My brother started it by just making a map, it wasn't even called a project back then. We have learned much since that time regarding mapping and always updated the wad to include the best of our efforts, even when it requried complete overhauling. By many hours of work(and pauses ) I wish to announce the release of the first two maps of our beloved project. We decided to release a demo so we can take advices on what to change or add.
Story:
The story, as well as the enviroment of the wad is based on Doom 3. ~30 years after closing the hell gate on Mars.
Despite the results of the teleportation experiments on Mars the UAC decided to continue them. Due to the total destruction of the Mars installation they established their facilities on Earth. They thought by closing the hell gate on Mars the evil won't find a way to our world anymore. However, the souls of the scientists died on Mars are still suffering in hell and their knowledge about dimensional teleportation were leeched by the Evil Lord. Armed with this knowledge, he brought death and suffering to Earth. Being one of the few soldiers left alive it is your duty to attempt to push back the demons deep in Hell...
Resources:
The majority of the monsters and spark effects, etc. you will see ingame come from the free to use sources found on Tormentor's Realm667 site. Altough I've altered some of the monsters' behavior for my needs the credits go to their respective authors.
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Gameplay video: http://video.google.com/videoplay?docid ... n+of+earth#
The recorded video is from a much older version of this project but it should be enough for you to see if it is worth downloading or not. And also, you should ignore the speech there written in an alien language.
Game Info:
Engine requried:(it might work with versions above or under but no guarantee)
-GZdoom 1.3.17
-Skulltag 0.98b alpha 2614
Recommended ambient light level: 0.55
Coop support: Yes
Also, cheating is not recommended as it might screw up the gameplay.
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Code: Select all
- Removed
+ Added
* Changed/Fixed
Release 2(12/26/09)
List of changes:
Code: Select all
*Portover to GZdoom 1.3.17
*Optimizations for playing on Skulltag too
+Added key markings for doors on both maps
*Fixed a lot of minor bugs in both maps
*Improved multiplayer support
-Removed automap background
*Cleaned up DECORATE a bit
*Added better quality Lord of Hell voice
Download link:
http://hwc-tm.extra.hu/stuff/2184loe_d2.zip
OR
http://www.gigasize.com/get.php?d=5jr95d4fpqf
OR
http://files.drdteam.org/index.php/file ... loe-d2.zip