Megaman 8-Bit Deathmatch - Released!

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by Cutmanmike »

I'd go just for that mystery game (and a crack at Ikaruga competitively). But uhhh if you do happen to go, would ya mind registering through the referral link on my site? If not, no big deal. It's the only way I can "pay" my pals for distributing the demo without me actually being there :mrgreen:
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by Cutmanmike »

I made a little teaser for the SGC demo. It shows a bit of gameplay if you're interested!

http://cutstuff.net/blog/?p=2150
User avatar
Tragos
Posts: 624
Joined: Tue Jun 02, 2009 5:59 pm
Location: [Getting frisky with Xeno's]
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by Tragos »

I would love to die and be sucked into an 8bit world. :)

You should keep this trend going, maybe do Smash TV next?

Coming soon by Cutmanmike:
Image
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by Cutmanmike »

Heh, unfortunately that'll have to be someone else's task. When it comes to 8-bit the only thing that's on my mind is Mega Man.
User avatar
Tragos
Posts: 624
Joined: Tue Jun 02, 2009 5:59 pm
Location: [Getting frisky with Xeno's]
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by Tragos »

Oh well... Good idea for a future project...

I was always pretty bad at any of the mega man games.
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by DoomRater »

Smash TV TC? It's amazing NO ONE has really done it yet... it sounds easy enough to get something basic working too.
User avatar
Tragos
Posts: 624
Joined: Tue Jun 02, 2009 5:59 pm
Location: [Getting frisky with Xeno's]
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by Tragos »

I've always thought Smash TV would make an interesting FPS.....

If someone wants to seriously start something, i'd be willing to help.
User avatar
Kinsie
Posts: 7399
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
Location: MAP33
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by Kinsie »

Tragos wrote:I've always thought Smash TV would make an interesting FPS.....

If someone wants to seriously start something, i'd be willing to help.
Seconded, I can get good-quality sound rips if need be.
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Re: Megaman 8-Bit Deathmatch - Demo for Screwattack SGC!

Post by Cutmanmike »

With SGC out the way, it's time to let everyone get in on the action.

http://cutstuff.net/blog/?p=2218

:)
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Re: Megaman 8-Bit Deathmatch - Demo released!

Post by Cutmanmike »

Massive bump cause we're almost done!

Here's the last teaser I'll be doing of this before the release.

User avatar
Tormentor667
Posts: 13533
Joined: Wed Jul 16, 2003 3:52 am
Contact:

Re: Megaman 8-Bit Deathmatch - Trailer 2 up!

Post by Tormentor667 »

Cutty, this is brilliant :)
Gez
 
 
Posts: 17835
Joined: Fri Jul 06, 2007 3:22 pm

Re: Megaman 8-Bit Deathmatch - Trailer 2 up!

Post by Gez »

Can't say I know anything about Megaman canon, but the "for the sixth and final time, the real Mr. X showed up" thing amused me.
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Re: Megaman 8-Bit Deathmatch - Trailer 2 up!

Post by Cutmanmike »

Nintendo storytelling is always best ;)
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ
Contact:

Re: Megaman 8-Bit Deathmatch - Trailer 2 up!

Post by DoomRater »

imhappyplz
User avatar
SamVision
Posts: 2425
Joined: Tue Apr 13, 2010 4:47 pm
Location: Behind You

Re: Megaman 8-Bit Deathmatch - Trailer 2 up!

Post by SamVision »

I had an uprising...
Post Reply

Return to “TCs, Full Games, and Other Projects”