- Legacy Of Suffering -

For Total Conversions and projects that don't otherwise fall under the other categories.
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

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Re: LOS

Postby Recurracy » Fri Jul 03, 2009 8:11 am

OH. MY. GOD.

This looks awesomely amazing!! I really wish that this project will ever see the light of day... This is SO... AWESOME.
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Re: LOS

Postby TypeSaucy » Fri Jul 03, 2009 5:57 pm

it will, man. it will. :)
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Re: LOS

Postby Logan MTM » Fri Jul 03, 2009 8:28 pm

Oh! ItemFog! Thank you buddy!

YES! GZDoom and SkullTag run this Mod.
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Re: LOS

Postby .+:icytux:+. » Mon Jul 06, 2009 6:15 am

Logan MTM wrote:Oh! ItemFog! Thank you buddy!


no problem :D
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Re: LOS

Postby Bishop » Mon Jul 06, 2009 7:54 am

Oh I am loving this! :shock: I especially love the chaingun with rocket launcher, that's really tight.
Awesome work! :mrgreen:
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Re: LOS

Postby Logan MTM » Mon Jul 06, 2009 6:03 pm

In Hell, there is no Energy company!

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Re: LOS

Postby ProjectAngel » Mon Jul 06, 2009 6:43 pm

Dark. Real dark.
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Re: LOS

Postby Bishop » Tue Jul 07, 2009 3:48 am

Eerie. :shock: This just might give me goosebumps like Doom 3 did :P
Your brightness maps are really showing their excellence with that kind of light level. Looks very Nice, good work man. :mrgreen:
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Re: LOS

Postby Daniel » Thu Jul 09, 2009 7:04 am

Hummm...

I can't wait to see the final part of this awesome mod!!! Completely new gameplay, mysterious traps, different from every wad I've played so far. I had the honor to be a beta tester, so the unique thing I can say is...

THAT WILL BE TEH WAD!!!
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Joined: 04 Jul 2004

Re: LOS

Postby Deimus » Thu Jul 09, 2009 9:40 am

Daniel wrote:Hummm...

I can't wait to see the final part of this awesome mod!!! Completely new gameplay, mysterious traps, different from every wad I've played so far. I had the honor to be a beta tester, so the unique thing I can say is...

THAT WILL BE TEH WAD!!!



Epic Quote.
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Re: LOS

Postby Ixnatifual » Thu Jul 09, 2009 10:26 am

I want to fire that quadruple shotgun into the face of a baron.
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Is that virtuous?!
 
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Re: LOS

Postby Logan MTM » Fri Jul 31, 2009 1:44 pm

99,9% finished and lets Mapp! 8-)

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Re: LOS

Postby Indecom » Fri Jul 31, 2009 2:35 pm

i can't wait to try this out, looks great. i love the use of dynamic lights
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Check out QuakenDoom 2, my Q2 TC for Doom 2
 
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Re: LOS

Postby Davidos » Fri Jul 31, 2009 5:35 pm

I.... I think I'm in love! :wub:

.... Righto, anywho, Lemme just get my big bad WANT stamp... now just hold your head still...
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The one and only D-ellsing Marine
 
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Re: LOS

Postby Logan MTM » Sun Aug 09, 2009 4:31 pm

I need help remaping M_PAUSE GFX! This is the only graphic that doen't rescale properly in right position.

Spoiler:


Evething else works perfectly.

Spoiler:


EDIT:

Graf Zahl wrote:Fixed in ZDoom.

It was not the only affected graphic. Hexen's 'Ethereal travel' sign had the same problem.
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