[Done] Master Levels Menu Interface

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Re: [Done] Master Levels Menu Interface

Postby Gez » Fri Apr 16, 2021 1:49 am

You'd need to edit the library script, recompile it, and update the compiled object.

First, open the pk3 with SLADE. Look at the file named MasterLevelsLibrary.txt in the root folder.

It's got a .txt extension, so SLADE will treat it as a regular text file. Use the "Text Language:" drop box to tell it instead to treat it as ACS (ZDoom).

From lines 48 to 68, you have the level track association, so update that as appropriate. Then save and hit the "compile ACS" button.

Now go to the ACS folder. You'll see MSTRLVLL.o (the original compiled script) and MasterLevelsLibrary.o (the new compiled script).

(If you don't have MasterLevelsLibrary.o, it means you haven't configured SLADE to use ACC, so you should do that first and try compiling again. Download ACC, install it somewhere, then in SLADE go to Edit->Preferences->Scripting->ACS and set the path to ACC.)

Delete MSTRLVLL.o and rename MasterLevelsLibrary.o to MSTRLVLL.o. Save the archive after that. Now the "varied music" option should play Peter's music pack.
Joined: 06 Jul 2007

Re: [Done] Master Levels Menu Interface

Postby flamming_python » Sun Jun 19, 2022 3:38 am

I went ahead and did it

Edited this release to include the 25th Anniversary edition MIDIs

All you have to do is open the zip, provide the .wad files to the maps folder (including the TEETH2.WAD as standard), then rename the zip to .pk3 and it should run fabulously

https://drive.google.com/file/d/1HRwIko ... sp=sharing
Joined: 18 May 2022


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