Major Cooke wrote:Yeah... we know. For some reason it managed to escape unnoticed and I had fixed the damn thing too.
Here is the fixed MENUDEF.AED, just copy the stuff and paste over the stuff in the current MENUDEF.AED lump.
In case if you're wondering what that stuff is about statistics, it's just for changing your coloring above the max 200 health for the huds (i.e. making your health turn red when you reach 100, yellow if 199, green if 300, blue if higher than green, etc) along with ammo.
atar wrote:Nice work team for this awesome mod!But i would like your advice.I don't know if i'm the only one who faces crashes (not just the game but all the system crashes,so i have to reset it).I'm using the AEoD-EffectChoker.pk3 and the AEoDfx.pk3 too with the basic files.Has something to do with this?Any proposition?Thnx in advance and sorry for my english.Keep up the good job!
atar wrote:I try to fix it using the XWE editor but when i try to run it the error message "Script error, "AEoDdat.pk3:TEXTURES" line 1:
Texture definition expected, found 'PK' " appears.
Major Cooke wrote:Atar: I think you misread where it goes. It's to replace the MENUDEF file, not the TEXTURES lump.
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