Platform Wads grand return?! (wall jumping)

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Cutmanmike
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Platform Wads grand return?! (wall jumping)

Post by Cutmanmike »

Could it be...?! Well... not quite...

I've been wanting to do this for a long long time, but couldn't come up with the idea on how to do it. However, after experimenting with impings it hit me. The solution! So what is this great idea I had for such a long time?

Well... I can't show you in a single screenshot, so I made a video: http://www.youtube.com/watch?v=HiVeBvBgXQk (quality is a bit pants)

Download: http://cutstuff.net/pub/doomwads/walljump.zip

Remember: You need to bind the jump key to something. Go to control options at the bottom to set the new jump key
Last edited by Cutmanmike on Sun Jun 22, 2008 5:45 pm, edited 2 times in total.
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Wills
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Re: Platform Wads grand return?!

Post by Wills »

OH FUCK YES

The only thing that could make this better was if you could do it at an angle.
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Project Shadowcat
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Re: Platform Wads grand return?!

Post by Project Shadowcat »

O_O

There is no spoon!!
Cutman, you've struck gold again!
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XutaWoo
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Re: Platform Wads grand return?!

Post by XutaWoo »

asdfghjkl

...please let me map for that, if you're going to make a project out of that.
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Cutmanmike
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Re: Platform Wads grand return?!

Post by Cutmanmike »

Link added. No test map though because it's aids. Not to mention there's a strange bug with it, but let's not go there. Works on any map anyway.

Also I'm not sure what I want to do with this yet. I might make more different kind of jumps and then make a super duper jumping pack.
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XutaWoo
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Re: Platform Wads grand return?! (wall jumping)

Post by XutaWoo »

Autoload'd. And I don't autoload anything.

This is just too much fun with sv_aircontrol 0.5 and sv_gravity 600. :D
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Cutmanmike
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Re: Platform Wads grand return?! (wall jumping)

Post by Cutmanmike »

I wonder how far I can get with this on zportal without using portal guns :P

Edit: Ah crap it doesn't work.
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Amuscaria
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Re: Platform Wads grand return?! (wall jumping)

Post by Amuscaria »

awesome. Is it going to be called "Zjump"? XD (j/k)
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XutaWoo
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Re: Platform Wads grand return?! (wall jumping)

Post by XutaWoo »

How about a platforming community wad that uses stuff like this. We can even have a rocket jumping level. :P
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Unknown_Assassin
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Re: Platform Wads grand return?! (wall jumping)

Post by Unknown_Assassin »

Awesome stuff. :D
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ace
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Re: Platform Wads grand return?! (wall jumping)

Post by ace »

HAIL THE PLATFORM MASTER! I'm definitely going to have that autoload from now on.
XutaWoo wrote:This is just too much fun with sv_aircontrol 0.5 and sv_gravity 600.
MAP15 + sv_gravity 200 + sv_aircontrol 1.0 = amazing. :biggrin:
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XutaWoo
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Re: Platform Wads grand return?! (wall jumping)

Post by XutaWoo »

ace wrote:Map full of Cyberdemon collumns + sv_gravity 200 + sv_aircontrol 1.0 = amazing. :biggrin:
Fixed.
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Shadelight
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Re: Platform Wads grand return?! (wall jumping)

Post by Shadelight »

This thing is awesome! And you said...different kinds of jumps? Like what are you planning to make? Or is that secret for now?
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XutaWoo
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Re: Platform Wads grand return?! (wall jumping)

Post by XutaWoo »

Probally somethings like high jump, long jump, and maybe Stomp jump.
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lizardcommando
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Re: Platform Wads grand return?! (wall jumping)

Post by lizardcommando »

Holy shit! Wall jumping?! That's something I wanted to try doing in ZDoom but had no idea on how to implement it. This is pretty awesome.

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