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Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Sun Aug 05, 2012 2:55 pm
by Skunk
Hell, I don't even remember working on this, but I would love to see it more stuff for it. This project died before Megaman 8 Bit Deathmatch and Doom Builder 2, not to mention all the improvements to zdoom and it's dervitives like gzdoom and the existing maps already lay the ground work and there is a tutorial. The community is bigger and more advanced now, and judging by some of the /nsc articles and mods from people like Cutman, Weasel, and Xaser...

I wonder if it could be revived.

Hell, I might even take some time out of my schedule to try and make something.

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Mon Aug 06, 2012 11:40 am
by Tormentor667
I'd consider this as soon as I have finished my secret project AND ZDCMP2

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Wed Apr 10, 2013 7:49 am
by DeXiaZ
Uh, well... So late (?) ...

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Wed Apr 10, 2013 10:22 am
by Hellstorm Archon
Now that I noticed this thread, I would to show the idea I was planning for this:

I'm planning to make a Metroidvania Doom out of this, much in the vein of Symphony of the Night, complete with an "inverted base", variations of different monsters, open-world platforming, being able to go to different rooms, a RPG style of leveling up, and many different items and weapons/powerups/armor/etc., you get the idea. So far, I've got the basic idea down, and I'm going to start mapping soon, but I do need help with all the scripting for the RPG system, moving around in the UAC military base, how monsters will act, and how item and weapons will work.

By the way, if anyone can help, I'll gladly accept this. :)

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Wed Apr 10, 2013 1:44 pm
by Ghastly
Almost a year bump, but I think it was kind of needed, to a degree.
Tormentor667 wrote:I'd consider this as soon as I have finished my secret project AND ZDCMP2
Refinery (assuming that's what he was talking about :P ) is done, and ZDCMP2 is almost finished (as he said in the other thread). Probably want to finish this before continuing on to a new Wolfenstein project. :P

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Wed Apr 10, 2013 2:55 pm
by Guardsoul
:shock: This is awesome, a new concept of playing doom that is focused in the 2D. This must be finished! :evil: I think Ill do a couple of maps for this :D

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Thu Apr 11, 2013 7:52 am
by Springy
Damn, I still have my map in progress for this and completely forgot (until now). I better start finishing it as I've only done two rooms and had a bit of script trouble.

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Thu Apr 11, 2013 4:42 pm
by 0bsidian
Groovy. Ridiculously so. =D

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Fri Apr 12, 2013 1:22 am
by Tormentor667
@DexiaZ - Nice map man :) Keep it coming

...and for everyone else, I am not sure if I really get active with this again... but if there is enough interest, and some support, maybe I could ;)

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Fri Apr 12, 2013 5:26 am
by DeXiaZ
Tormentor667 wrote:@DexiaZ - Nice map man :) Keep it coming
Thank you very much! Glad you like it! :)

Well, this map is available to download:
http://www.mediafire.com/?ubps9o36spcynv5

Re: [Pogostick] 0.9 Online! | Where are your contributions!?

Posted: Sat Aug 17, 2013 4:29 am
by DeXiaZ
Sorry for doublepost, I want to ask:
My new map. I think you know what is this...

Image
Image
Image
Image

Well, I need help with ACS. I'm not good with that. Maybe somebody can do script for this map?