Last night I went and downloaded the ZDoom source. Well after about an hour of poking around, I begain thinking "oh I can change this and that would blah blah blah". The more I looked into the code the more I found. The original goal of Z-Wolf was to be a simple, but faithful reproduction of Wolfenstein 3D using ZDoom. However, this has changed dramaticaly, with every passing hour I change something inside the source code, to try and make it the best it can be. So, I think it is safe to say, Z-Wolf is becoming a souce port, based on the blessed gift from Randy Heit which we call ZDoom.
To say the least I was NOT expecting this, but I wanted to make something unique. If this pisses Randy off then I am super sorry. I am not entirely sure what I am going to do all together, because so far I have just been experimenting with new compression routines for the main game files.
I abandoned my old thread because it no longer served its purpose, It was about a mod, not a source port. While this will be a minor source port, it should still be unique.
Here is the original thread:
http://forum.zdoom.org/potato.php?t=14907
Thoughts and suggestions welcome.
~Nick
P.S. for those who are easily confused, YES this a source port, designed to emulate wolfenstein 3d with the benefits of the ZDoom engine + my own little dash of chaos.