HellKeep Released!
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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HellKeep Released!
Ok now i have released my HellKeep wad... now if anyone find bugs...plz pm me.
Download Link:
http://rapidshare.com/files/47109691/HellKeep.rar.html
here is a screenshot
Download Link:
http://rapidshare.com/files/47109691/HellKeep.rar.html
here is a screenshot
Last edited by .+:icytux:+. on Sun Aug 05, 2007 7:31 am, edited 2 times in total.
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Send it to their emails. They wrote it out for you just in case spambots come by to try and use their emails for spam. Use what they wrote like this -
EXAMPE: jimbo25 AT yahoo DOT com
Translates into: jimbo25@yahoo.com
Just turn the AT into @ and the DOT into .
EXAMPE: jimbo25 AT yahoo DOT com
Translates into: jimbo25@yahoo.com
Just turn the AT into @ and the DOT into .
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My ratings
my own opinion looks like this:
Design:
Im not the best designer and doesnt have the eye of detail but
i really spent some time making it look like a nice architecture
hellkeep. and in my opinion i couldnt have made it so much better.
il give it a 8 score:8
Difficulty:
I think i made it absolutley too easy on UV because im no good
player. and im too young to die is VERY easy. and the other skill
levels arent even tested. so il give it a 6 score:6
Playability:
I hope the playability is good but its hard to tell by yourself when
you know whats behind every corner. The music gets so booring
and irritating after a while so it almost drive you on your nerves.
BossBattle is kinda fun and hard enough to be a boss and there
is some puzzles there too so wish you enjoy it. score:9
Overall score: 7.7
so it isnt any KDiZD but still my best wad.
Design:
Im not the best designer and doesnt have the eye of detail but
i really spent some time making it look like a nice architecture
hellkeep. and in my opinion i couldnt have made it so much better.
il give it a 8 score:8
Difficulty:
I think i made it absolutley too easy on UV because im no good
player. and im too young to die is VERY easy. and the other skill
levels arent even tested. so il give it a 6 score:6
Playability:
I hope the playability is good but its hard to tell by yourself when
you know whats behind every corner. The music gets so booring
and irritating after a while so it almost drive you on your nerves.
BossBattle is kinda fun and hard enough to be a boss and there
is some puzzles there too so wish you enjoy it. score:9
Overall score: 7.7
so it isnt any KDiZD but still my best wad.
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- Location: The beautiful Anahuac (A mexican kind of Midgard)
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- Posts: 2659
- Joined: Thu May 17, 2007 1:53 am
- Location: Finland
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- Posts: 236
- Joined: Sat Jun 02, 2007 10:06 am
- Location: The beautiful Anahuac (A mexican kind of Midgard)
OK, so far so good: I am planted before a door that I opened (i thought) by standing at a certain position, but I can't get the second time to open, seems like I can't find a spot. I have tried to end it in two days, but sadly it is not possible for me now, so you'll have to wait another few days until I crack that damn door. Anyways, good design, but I am still missing health. Even for Ultra vilence it has extreme much monsters (or maybe I am bad at this) and sometimes in difficult positions (this one is good). About the textures, I have not noticed anything wrong yet. Ammo is good so far. AS soon as I master that darnest secret the visual part will be more spoken of.
But all in all, nice level.
btw, I cheated a bit and took a look at the boss. I liked it, heh.
Stay heavy!
But all in all, nice level.
btw, I cheated a bit and took a look at the boss. I liked it, heh.
Stay heavy!